Posted June 11, 201312 yr So I have been trying to make a potion lately. Jut to start off, (and yes, this is potion related) is there such a variable that can tell one wether the player is in bed or not, or is there any way for a mod to determine that? I want this in order to set the potion's remaining time to 0 when the player is in bed. I had another question, but since it's based on the first one I'll ask it later. “Since when did you start modding?” “Last night"
June 11, 201312 yr So I have been trying to make a potion lately. Jut to start off, (and yes, this is potion related) is there such a variable that can tell one wether the player is in bed or not, or is there any way for a mod to determine that? I want this in order to set the potion's remaining time to 0 when the player is in bed. I had another question, but since it's based on the first one I'll ask it later. Actually, in the EntityPlayer (I think) there is a boolean variable that is called "isPlayerSleeping" or something like that. That SHOULD be what you are looking for. I am Mew. The Legendary Psychic. I behave oddly and am always playing practical jokes. I have also found that I really love making extremely long and extremely but sometimes not so descriptive variables. Sort of like what I just did there
June 11, 201312 yr Author Found it. net.minecraft.entity.player as the package, EntityPlayer as the class, used as this.isPlayerSleeping Oh, and how would my mod be able to check that boolean? “Since when did you start modding?” “Last night"
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