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Custom Structure Generation Help


Jacknoshima

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So, I'm making a dimension and before I release I want at least 1 custom structure

 

I know large structures use components and those components are tied together with the pieces and pieceweight files and use a starter file, so I've gathered that much

 

But is there anything else I need? And is there any decent tutorials on how exactly bounding boxes work?

 

I want to start off with something small, just to get used to it, like a custom generated house. So, something that doesn't use various components. What files would I need for that?

 

Also, how would I go about implementing it into the dimension/biome?

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