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Posted (edited)

I intend to create a mod that includes multiple custom dimensions. However, I don't know how to add new dimensions. If anyone has some guidance on the subject it would be appreciated.

Edited by Eilux
Posted
12 hours ago, ChampionAsh5357 said:

They are now data driven. You should look into how json works.

So there is no way to hardcode dimensions anymore? It's been completely replaced with .json? And is this the same with biomes and other generation features? (The source you linked implied so).

Follow these rules when talking to me, and we'll get along fine.

1).I know Java fairly well. I don't know as much about modding. They are not the same, don't compare them.

2). I consider myself to always be learning. I make mistakes, you make mistakes. Who doesn't?

3). Insult me, and I will leave the thread. I have a real life, I don't have time to throw petty insults in a Minecraft Modding forum.

 

ModMCdl - Co-Founder and Director of Design for Artemis Game Studios

Posted (edited)
6 hours ago, ModMCdl said:

(The source you linked implied so).

As of 1.16.1, dimensions were replaced with jsons. 1.16.2 also made that true for biomes. Other generations such as features are still handled in game code for good reasons; however, objects that just hold information can be stored in a json, hence the change.

Edited by ChampionAsh5357

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