Posted August 17, 20205 yr if im creating a recipe envolving wood and i want all types of wood to be acept, how do i code it? like: { "type": "minecraft:crafting_shaped", "pattern": [ "xxx", "xxx", "xxx" ], "key": { "x": { "item": "minecraft:???" } }, "result": { "item": "bxvk:rough_wood", "count": 1 } } can someone help me?
August 17, 20205 yr Just look at how vanilla does that. ย (It's good practice to make some research before opening topics, so maybe also try to look up about Tags, I think you'll need it. I dont think that just copying minecraft:planks in your json will get your recipe works with your wood type.) ย That's how Vanilla handle chest crafting (you may found it useful later): { "type": "minecraft:crafting_shaped", "pattern": [ "###", "# #", "###" ], "key": { "#": { "tag": "minecraft:planks" } }, "result": { "item": "minecraft:chest" } } Edited August 17, 20205 yr by Talp1
August 18, 20205 yr Author 13 hours ago, Talp1 said: Just look at how vanilla does that. ย (It's good practice to make some research before opening topics, so maybe also try to look up about Tags, I think you'll need it. I dont think that just copying minecraft:planks in your json will get your recipe works with your wood type.) ย That's how Vanilla handle chest crafting (you may found it useful later): { "type": "minecraft:crafting_shaped", "pattern": [ "###", "# #", "###" ], "key": { "#": { "tag": "minecraft:planks" } }, "result": { "item": "minecraft:chest" } } oh ok, thx for the help dude
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