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After adding crafting recipe, minecraft crashes before title screen.


underlyexcited

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These are the crafting recipes that i've added.

 

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GameRegistry.addRecipe(new ItemStack(CobaltBrickBlock,16), new Object[]{

"CCC","CSC","CCC",'C',Cobalt,"S",Block.stoneBrick,

});

GameRegistry.addRecipe(new ItemStack(NobeliumBrickBlock,16), new Object[]{

"NNN","NSN","NNN",'N',Nobelium,"S",Block.stoneBrick,

});

GameRegistry.addRecipe(new ItemStack(EuropiumBrickBlock,16), new Object[]{

"EEE","ESE","EEE",'E',Europium,"S",Block.stoneBrick,

});

GameRegistry.addRecipe(new ItemStack(TechnetiumBrickBlock,16), new Object[]{

"TTT","TST","TTT",'T',Technetium,"S",Block.stoneBrick,

});

GameRegistry.addRecipe(new ItemStack(ZincBrickBlock,16), new Object[]{

"ZZZ","ZSZ","ZZZ",'Z',Zinc,"S",Block.stoneBrick,

});

GameRegistry.addRecipe(new ItemStack(FermiumBrickBlock,16), new Object[]{

"FFF","FSF","FFF",'F',Fermium,"S",Block.stoneBrick,

 

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Now every seems ok and it should run perfectly but it doesn't. I think it has to do with the Block.stoneBrick. I  couldn't find this block in net.minecraft.block. I typed Block.StoneBrick and an error appered. When i hovered over it the option to change to Block.stoneBrick appeared and so i thought it was the right one. Here is my crash report.

 

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---- Minecraft Crash Report ----

// Don't be sad, have a hug! <3

 

Time: 6/12/13 9:20 AM

Description: Failed to start game

 

java.lang.ClassCastException: java.lang.String cannot be cast to java.lang.Character

at net.minecraft.item.crafting.CraftingManager.addRecipe(CraftingManager.java:186)

at cpw.mods.fml.common.registry.GameRegistry.addShapedRecipe(GameRegistry.java:244)

at cpw.mods.fml.common.registry.GameRegistry.addRecipe(GameRegistry.java:239)

at Silence.SteamCraft.steamCraft.load(steamCraft.java:122)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:186)

at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:166)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)

at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)

at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:213)

at net.minecraft.client.Minecraft.startGame(Minecraft.java:448)

at net.minecraft.client.MinecraftAppletImpl.startGame(MinecraftAppletImpl.java:44)

at net.minecraft.client.Minecraft.run(Minecraft.java:733)

at java.lang.Thread.run(Unknown Source)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

Minecraft Version: 1.5.2

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_21, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 814948040 bytes (777 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)

JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v7.51 FML v5.2.21.729 Minecraft Forge 7.8.0.729 4 mods loaded, 4 mods active

mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized

FML{5.2.21.729} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized

Forge{7.8.0.729} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized

SteamCraftd{v1.0 Minecraft 1.5.2 @TheSilenceKey} [steam Craft] (bin) Unloaded->Constructed->Pre-initialized->Errored

LWJGL: 2.4.2

OpenGL: GeForce GTX 680/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Texture Pack: Default

Profiler Position: N/A (disabled)

Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

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Just try changing the Block.stoneBrick to Block.stone

Then if that works, it is because you are trying to call a block that doesn't exist (I don't know what Stone Brick is as a Block.XXXX) If it still crashes when you use a Block.XXX that is definitely a correct value, then you know it isn't the block.

 

 

Because other than the stonebrick I don't see any errors

Why bother?

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      GameRegistry.addRecipe(new ItemStack(CobaltBrickBlock,16), new Object[]{

        "CCC","CSC","CCC",'C',Cobalt,"S",Block.stoneBrick,

        });

      GameRegistry.addRecipe(new ItemStack(NobeliumBrickBlock,16), new Object[]{

        "NNN","NSN","NNN",'N',Nobelium,"S",Block.stoneBrick,

        });

      GameRegistry.addRecipe(new ItemStack(EuropiumBrickBlock,16), new Object[]{

        "EEE","ESE","EEE",'E',Europium,"S",Block.stoneBrick,

        });

      GameRegistry.addRecipe(new ItemStack(TechnetiumBrickBlock,16), new Object[]{

        "TTT","TST","TTT",'T',Technetium,"S",Block.stoneBrick,

        });

      GameRegistry.addRecipe(new ItemStack(ZincBrickBlock,16), new Object[]{

        "ZZZ","ZSZ","ZZZ",'Z',Zinc,"S",Block.stoneBrick,

        });

      GameRegistry.addRecipe(new ItemStack(FermiumBrickBlock,16), new Object[]{

        "FFF","FSF","FFF",'F',Fermium,"S",Block.stoneBrick,

 

 

 

doesn't it has to be 'S' and not "S"?...

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