Posted June 12, 201312 yr Is there an easy way to tell how old the game world is? I know entities have a "ticksExisted" variable, but I can't find such a thing for the game world. It's possible I'm not looking in the right places, so if I am, please let me know. Alternatively, if there is no such easy reference, I'd like to use NBT to write to a file the timestamp the world is first generated, and from that point on I can just have methods check against that to determine how old that particular game world is. Is there a file that contains world data like this? If so, how do I write to it and read from it?
June 13, 201312 yr there is a function in the worldclass. Name of it is getTotalWorldTime() i think that is what you're watching for
June 13, 201312 yr Author there is a function in the worldclass. Name of it is getTotalWorldTime() i think that is what you're watching for That's exactly what I needed. Thank you!
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