Posted September 8, 20205 yr Hello, I'm recently getting back to updating my mod (from 1.12.2), but I'm running into an issue. I went through the Getting Started section on the MCForge Docs page (https://mcforge.readthedocs.io/en/1.15.x/gettingstarted/#from-zero-to-modding), running the "gradlew genEclipseRuns". (When I run "gradlew build" obviously there are a bunch of errors that I need to fix) My issue is that in Eclipse, when I run my mod, it is still using Minecraft 1.12.2 so it doesn't encounter any errors. How can I make my Eclipse Project use Minecraft 1.16.2 and actually give me the errors that "gradlew build" does? (One of the errors is: src\main\java\com\DragonFerocity\expanded\blocks\ModBlock.java:8: error: cannot find symbol import net.minecraft.block.material.MapColor; But if I look at the "ModBlock.java" file in Eclipse and go to the definition of "MapColor", MapColor exists when obviously it's been changed) Thanks, EDIT: I think I have fixed it, not entirely sure how, but I double checked that everything in my build.gradle was correct and made a few adjustments. Edited September 8, 20205 yr by DragonFerocity
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