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Posted

I understand what you mean by 2. But for 1. The only thing i can see thats not being registered before the items is

MinecraftForge.EVENT_BUS.register(new RegistryHandler());

in CommonProxy of api.common

 

 

Posted

The idea im trying to do is make a material handler that can generate blocks and items for me for instance atm i am working on it to do ores for me. I know theres a way to grab  the blocks and items using object holders. I just dont know exactly what i am doing wrong to actually get the registry not to work. To make it duable

Posted

I have these ive looked at most mods and all they use are these. Theh dont use an event handler

protected static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, Ref.mod_id);
  protected static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, Ref.mod_id);
 

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