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Fill IItemHandler with LootTable


Slit_bodmod

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Small question. Is there a function or anything in code where I can fill an IItemHandler (specifically an ItemStackHandler) using a loot table, Ideally just handed as a resource location. I've realised all of the vanilla code only applies to IInventory and seeing as the two aren't interchangable, I was wondering if there was a function somehow included as I imagine it's a pretty common requirement. Thankyou,

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