Jump to content

HELP - java.lang.NoClassDefFoundError: for my tileentity!


CaptainMiner
 Share

Recommended Posts

I have been making a mc forge mod for a while now, it works fine on mcp, and i recompiled and re-obfuscated it and tried to load it onto minecraft(Clean .minecraft with only forge installed).

 

I get this error:

 

Minecraft has stopped running because it encountered a problem; Failed to start game

 

A full error report has been saved to C:\Users\Liam\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-20_09.48.20-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(

 

 

 

--- BEGIN ERROR REPORT 1efcf0d4 --------

Full report at:

C:\Users\CaptainMiner\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-20_09.48.20-client.txt

Please show that file to Mojang, NOT just this screen!

 

Generated 20/06/13 09:48

 

-- System Details --

Details:

Minecraft Version: 1.5.2

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_13, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 421886200 bytes (402 MB) / 648740864 bytes (618 MB) up to 954466304 bytes (910 MB)

JVM Flags: 2 total; -Xms512m -Xmx1024m

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 4 mods loaded, 4 mods active

mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized

FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized

Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized

CaptainMiner_DimensionCraft{1.0} [DimensionCraft] (dimensioncraft.zip) Unloaded->Constructed->Pre-initialized->Errored

LWJGL: 2.4.2

OpenGL: Intel® HD Graphics 4000 GL version 3.3.0 - Build 8.15.10.2618, Intel

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Texture Pack: Default

Profiler Position: N/A (disabled)

Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

 

cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: dimensioncraft/common/TileEntityPortalSpawner

at cpw.mods.fml.common.LoadController.transition(LoadController.java:147)

at cpw.mods.fml.common.Loader.initializeMods(Loader.java:692)

at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:213)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)

at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

at net.minecraft.client.Minecraft.run(Minecraft.java:733)

at java.lang.Thread.run(Unknown Source)

Caused by: java.lang.NoClassDefFoundError: dimensioncraft/common/TileEntityPortalSpawner

at dimensioncraft.common.DimensionCraft.load(DimensionCraft.java:65)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)

at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)

at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)

... 5 more

Caused by: java.lang.ClassNotFoundException: dimensioncraft.common.TileEntityPortalSpawner

at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)

at java.lang.ClassLoader.loadClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

... 33 more

Caused by: java.lang.ClassFormatError: Duplicate method name&signature in class file dimensioncraft/common/TileEntityPortalSpawner

at java.lang.ClassLoader.defineClass1(Native Method)

at java.lang.ClassLoader.defineClass(Unknown Source)

at java.security.SecureClassLoader.defineClass(Unknown Source)

at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:227)

... 35 more

--- END ERROR REPORT 8e89d689 ----------

 

 

I did some research (for like 2 hours) and found no solution.

A lot of forum posts say to make sure that the classes for a mod are in the right place in the .zip, well mine ARE.

 

Please HELP! :'(

If the error is in the code then i can post that!

Link to comment
Share on other sites

I have been making a mc forge mod for a while now, it works fine on mcp, and i recompiled and re-obfuscated it and tried to load it onto minecraft(Clean .minecraft with only forge installed).

 

I get this error:

 

Minecraft has stopped running because it encountered a problem; Failed to start game

 

A full error report has been saved to C:\Users\Liam\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-20_09.48.20-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(

 

 

 

--- BEGIN ERROR REPORT 1efcf0d4 --------

Full report at:

C:\Users\CaptainMiner\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-20_09.48.20-client.txt

Please show that file to Mojang, NOT just this screen!

 

Generated 20/06/13 09:48

 

-- System Details --

Details:

Minecraft Version: 1.5.2

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_13, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 421886200 bytes (402 MB) / 648740864 bytes (618 MB) up to 954466304 bytes (910 MB)

JVM Flags: 2 total; -Xms512m -Xmx1024m

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 4 mods loaded, 4 mods active

mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized

FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized

Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized

CaptainMiner_DimensionCraft{1.0} [DimensionCraft] (dimensioncraft.zip) Unloaded->Constructed->Pre-initialized->Errored

LWJGL: 2.4.2

OpenGL: Intel® HD Graphics 4000 GL version 3.3.0 - Build 8.15.10.2618, Intel

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Texture Pack: Default

Profiler Position: N/A (disabled)

Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

 

cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: dimensioncraft/common/TileEntityPortalSpawner

at cpw.mods.fml.common.LoadController.transition(LoadController.java:147)

at cpw.mods.fml.common.Loader.initializeMods(Loader.java:692)

at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:213)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)

at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

at net.minecraft.client.Minecraft.run(Minecraft.java:733)

at java.lang.Thread.run(Unknown Source)

Caused by: java.lang.NoClassDefFoundError: dimensioncraft/common/TileEntityPortalSpawner

at dimensioncraft.common.DimensionCraft.load(DimensionCraft.java:65)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)

at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)

at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)

... 5 more

Caused by: java.lang.ClassNotFoundException: dimensioncraft.common.TileEntityPortalSpawner

at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)

at java.lang.ClassLoader.loadClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

... 33 more

Caused by: java.lang.ClassFormatError: Duplicate method name&signature in class file dimensioncraft/common/TileEntityPortalSpawner

at java.lang.ClassLoader.defineClass1(Native Method)

at java.lang.ClassLoader.defineClass(Unknown Source)

at java.security.SecureClassLoader.defineClass(Unknown Source)

at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:227)

... 35 more

--- END ERROR REPORT 8e89d689 ----------

 

 

I did some research (for like 2 hours) and found no solution.

A lot of forum posts say to make sure that the classes for a mod are in the right place in the .zip, well mine ARE.

 

Please HELP! :'(

If the error is in the code then i can post that!

 

Have a look at those errors:

 

Caused by: java.lang.ClassNotFoundException: dimensioncraft.common.TileEntityPortalSpawner

  at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)

  at java.lang.ClassLoader.loadClass(Unknown Source)

  at java.lang.ClassLoader.loadClass(Unknown Source)

  ... 33 more

Caused by: java.lang.ClassFormatError: Duplicate method name&signature in class file dimensioncraft/common/TileEntityPortalSpawner

  at java.lang.ClassLoader.defineClass1(Native Method)

  at java.lang.ClassLoader.defineClass(Unknown Source)

  at java.security.SecureClassLoader.defineClass(Unknown Source)

  at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:227)

  ... 35 more

 

 

These are the last two exceptions in your trace. I don't know which IDE you are using, but it seems you have an exact duplicate of a method, i.e. name and parameters are the exact same. Eclipse should warn you about that and actually not even compile.

 

So either the error is there, or maybe something is going wrong during compilation. Please post the code of your TileEntityPortalSpawner, four eyes tend to see better than two. ;)

Link to comment
Share on other sites

First of all, thanks for replying :)

 

I did notice that, i am using eclipse and i thought it should warn me too.  :(

Here is the TileEntityPortalSpawner code i cant see a duplicate method but maybe i'm missing something(I have been looking at code for the past 2 days)

 

 

package dimensioncraft.common;

 

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.inventory.IInventory;

import net.minecraft.inventory.ISidedInventory;

import net.minecraft.item.Item;

import net.minecraft.item.ItemBlock;

import net.minecraft.item.ItemHoe;

import net.minecraft.item.ItemStack;

import net.minecraft.item.ItemSword;

import net.minecraft.item.ItemTool;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.nbt.NBTTagList;

import net.minecraft.tileentity.TileEntity;

import net.minecraftforge.common.ForgeDirection;

import net.minecraftforge.common.ForgeDummyContainer;

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

import dimensioncraft.common.block.BlockPortalSpawner;

 

public class TileEntityPortalSpawner extends TileEntity implements IInventory

{

    /**

    * The ItemStacks that hold the items currently being used in the furnace

    */

    public ItemStack[] furnaceItemStacks = new ItemStack[3];

 

    /** The number of ticks that the furnace will keep burning */

    public int furnaceBurnTime = 0;

 

    /**

    * The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for

    */

    public int currentItemBurnTime = 0;

 

    /** The number of ticks that the current item has been cooking for */

    public int furnaceCookTime = 0;

    private String field_94130_e;

 

    /**

    * Returns the number of slots in the inventory.

    */

    public int getSizeInventory()

    {

        return this.furnaceItemStacks.length;

    }

 

    /**

    * Returns the stack in slot i

    */

    public ItemStack getStackInSlot(int par1)

    {

        return this.furnaceItemStacks[par1];

    }

 

    /**

    * Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a

    * new stack.

    */

    public ItemStack decrStackSize(int par1, int par2)

    {

        if (this.furnaceItemStacks[par1] != null)

        {

            ItemStack itemstack;

 

            if (this.furnaceItemStacks[par1].stackSize <= par2)

            {

                itemstack = this.furnaceItemStacks[par1];

                this.furnaceItemStacks[par1] = null;

                return itemstack;

            }

            else

            {

                itemstack = this.furnaceItemStacks[par1].splitStack(par2);

 

                if (this.furnaceItemStacks[par1].stackSize == 0)

                {

                    this.furnaceItemStacks[par1] = null;

                }

 

                return itemstack;

            }

        }

        else

        {

            return null;

        }

    }

 

    /**

    * When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem -

    * like when you close a workbench GUI.

    */

    public ItemStack getStackInSlotOnClosing(int par1)

    {

        if (this.furnaceItemStacks[par1] != null)

        {

            ItemStack itemstack = this.furnaceItemStacks[par1];

            this.furnaceItemStacks[par1] = null;

            return itemstack;

        }

        else

        {

            return null;

        }

    }

 

    /**

    * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).

    */

    public void setInventorySlotContents(int par1, ItemStack par2ItemStack)

    {

        this.furnaceItemStacks[par1] = par2ItemStack;

 

        if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())

        {

            par2ItemStack.stackSize = this.getInventoryStackLimit();

        }

    }

 

    /**

    * Returns the name of the inventory.

    */

    public String getInvName()

    {

        return this.func_94042_c() ? this.field_94130_e : "Portal Spawner";

    }

 

    public boolean func_94042_c()

    {

        return this.field_94130_e != null && this.field_94130_e.length() > 0;

    }

 

    public void func_94129_a(String par1Str)

    {

        this.field_94130_e = par1Str;

    }

 

    /**

    * Reads a tile entity from NBT.

    */

    public void readFromNBT(NBTTagCompound par1NBTTagCompound)

    {

        super.readFromNBT(par1NBTTagCompound);

        NBTTagList nbttaglist = par1NBTTagCompound.getTagList("Items");

        this.furnaceItemStacks = new ItemStack[this.getSizeInventory()];

 

        for (int i = 0; i < nbttaglist.tagCount(); ++i)

        {

            NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist.tagAt(i);

            byte b0 = nbttagcompound1.getByte("Slot");

 

            if (b0 >= 0 && b0 < this.furnaceItemStacks.length)

            {

                this.furnaceItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1);

            }

        }

 

        this.furnaceBurnTime = par1NBTTagCompound.getShort("BurnTime");

        this.furnaceCookTime = par1NBTTagCompound.getShort("CookTime");

        this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks[1]);

 

        if (par1NBTTagCompound.hasKey("PortalSpawner"))

        {

            this.field_94130_e = par1NBTTagCompound.getString("PortalSpawner");

        }

    }

 

    /**

    * Writes a tile entity to NBT.

    */

    public void writeToNBT(NBTTagCompound par1NBTTagCompound)

    {

        super.writeToNBT(par1NBTTagCompound);

        par1NBTTagCompound.setShort("BurnTime", (short)this.furnaceBurnTime);

        par1NBTTagCompound.setShort("CookTime", (short)this.furnaceCookTime);

        NBTTagList nbttaglist = new NBTTagList();

 

        for (int i = 0; i < this.furnaceItemStacks.length; ++i)

        {

            if (this.furnaceItemStacks != null)

            {

                NBTTagCompound nbttagcompound1 = new NBTTagCompound();

                nbttagcompound1.setByte("Slot", (byte)i);

                this.furnaceItemStacks.writeToNBT(nbttagcompound1);

                nbttaglist.appendTag(nbttagcompound1);

            }

        }

 

        par1NBTTagCompound.setTag("Items", nbttaglist);

 

        if (this.func_94042_c())

        {

            par1NBTTagCompound.setString("PortalSpawner", this.field_94130_e);

        }

    }

 

    /**

    * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't

    * this more of a set than a get?*

    */

    public int getInventoryStackLimit()

    {

        return 64;

    }

 

    @SideOnly(Side.CLIENT)

 

    /**

    * Returns an integer between 0 and the passed value representing how close the current item is to being completely

    * cooked

    */

    public int getCookProgressScaled(int par1)

    {

        return this.furnaceCookTime * par1 / 200;

    }

 

    @SideOnly(Side.CLIENT)

 

    /**

    * Returns an integer between 0 and the passed value representing how much burn time is left on the current fuel

    * item, where 0 means that the item is exhausted and the passed value means that the item is fresh

    */

    public int getBurnTimeRemainingScaled(int par1)

    {

        if (this.currentItemBurnTime == 0)

        {

            this.currentItemBurnTime = 200;

        }

 

        return this.furnaceBurnTime * par1 / this.currentItemBurnTime;

    }

 

    /**

    * Returns true if the furnace is currently burning

    */

    public boolean isBurning()

    {

        return this.furnaceBurnTime > 0;

    }

 

    /**

    * Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count

    * ticks and creates a new spawn inside its implementation.

    */

    public void updateEntity()

    {

   

    }

 

    /**

    * Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc.

    */

    private boolean canSmelt()

    {

      return true;

    }

 

    /**

    * Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack

    */

    public void smeltItem()

    {

        if (this.canSmelt())

        {

           

        }

    }

 

    /**

    * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't

    * fuel

    */

    public static int getItemBurnTime(ItemStack par0ItemStack)

    {

        if (par0ItemStack == null)

        {

            return 0;

        }

        else

        {

            int i = par0ItemStack.getItem().itemID;

            Item item = par0ItemStack.getItem();

 

            if (par0ItemStack.getItem() instanceof ItemBlock && Block.blocksList != null)

            {

                Block block = Block.blocksList;

 

                if (block == Block.woodSingleSlab)

                {

                    return 150;

                }

 

                if (block.blockMaterial == Material.wood)

                {

                    return 300;

                }

            }

 

            if (item instanceof ItemTool && ((ItemTool) item).getToolMaterialName().equals("WOOD")) return 200;

            if (item instanceof ItemSword && ((ItemSword) item).getToolMaterialName().equals("WOOD")) return 200;

            if (item instanceof ItemHoe && ((ItemHoe) item).getMaterialName().equals("WOOD")) return 200;

            if (i == Item.bucketLava.itemID) return 20000;

            return GameRegistry.getFuelValue(par0ItemStack);

        }

    }

 

    /**

    * Return true if item is a fuel source (getItemBurnTime() > 0).

    */

    public static boolean isItemFuel(ItemStack par0ItemStack)

    {

        return getItemBurnTime(par0ItemStack) > 0;

    }

 

    /**

    * Do not make give this method the name canInteractWith because it clashes with Container

    */

    public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)

    {

        return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;

    }

 

    public void openChest() {}

 

    public void closeChest() {}

 

    public boolean func_94041_b(int par1, ItemStack par2ItemStack)

    {

        return par1 == 2 ? false : (par1 == 1 ? isItemFuel(par2ItemStack) : true);

    }

 

    public int func_94127_c(int par1)

    {

        return par1 == 0 ? 2 : (par1 == 1 ? 0 : 1);

    }

 

    public int func_94128_d(int par1)

    {

        return 1;

    }

 

@Override

public boolean isInvNameLocalized() {

return false;

}

 

@Override

public boolean isStackValidForSlot(int i, ItemStack itemstack) {

return false;

}

}

 

 

 

I'm very messy when i code  ;D

Link to comment
Share on other sites

First of all, thanks for replying :)

 

I did notice that, i am using eclipse and i thought it should warn me too.  :(

Here is the TileEntityPortalSpawner code i cant see a duplicate method but maybe i'm missing something(I have been looking at code for the past 2 days)

 

You have weird method names similar to this one's:

public boolean func_94041_b(int par1, ItemStack par2ItemStack)
    {
        return par1 == 2 ? false : (par1 == 1 ? isItemFuel(par2ItemStack) : true);
    }

Neither the implemented interface IInventory nor the extended class TileEntity declare those, so where do you get these names from? Any reason they are in a pattern similar to the method reobfuscation one?

I'd suggest, unless I overlooked something, that the exception might be exactly there. When re-obfuscating, one of the other properly named and overridden methods could be named like one of these...

 

Punch your re-obfuscated TileEntityPortalSpawner.class file in here and review for duplicates, maybe my theory is right.

 

P.S.: Don't download, just navigate to "Live Demo" and drag'n'drop.

Link to comment
Share on other sites

;D Thank You  ;D

 

Those weird methods were copied from: Minecraft TileEntitys and other open source mod TileEntitys, i removed all the ones that i didnt know what they were for and it worked :D.

It turns out leaving things when im not sure what they are isnt always the best solution.

Your name: "FlameAtronach93" will be on the credits list when this mod is released!

 

My new TileEntityPortalSpawner code (For reference if any one else has this problem):

 

package dimensioncraft.common;

 

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.inventory.IInventory;

import net.minecraft.inventory.ISidedInventory;

import net.minecraft.item.Item;

import net.minecraft.item.ItemBlock;

import net.minecraft.item.ItemHoe;

import net.minecraft.item.ItemStack;

import net.minecraft.item.ItemSword;

import net.minecraft.item.ItemTool;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.nbt.NBTTagList;

import net.minecraft.tileentity.TileEntity;

import net.minecraftforge.common.ForgeDirection;

import net.minecraftforge.common.ForgeDummyContainer;

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

import dimensioncraft.common.block.BlockPortalSpawner;

 

public class TileEntityPortalSpawner extends TileEntity implements IInventory

{

    public ItemStack[] furnaceItemStacks = new ItemStack[3];

 

    /** The number of ticks that the furnace will keep burning */

    public int furnaceBurnTime = 0;

 

    /**

    * The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for

    */

    public int currentItemBurnTime = 0;

 

    /** The number of ticks that the current item has been cooking for */

    public int furnaceCookTime = 0;

    private String field_94130_e;

 

    /**

    * Returns the number of slots in the inventory.

    */

    public int getSizeInventory()

    {

        return this.furnaceItemStacks.length;

    }

 

    /**

    * Returns the stack in slot i

    */

    public ItemStack getStackInSlot(int par1)

    {

        return this.furnaceItemStacks[par1];

    }

 

    /**

    * Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a

    * new stack.

    */

    public ItemStack decrStackSize(int par1, int par2)

    {

        if (this.furnaceItemStacks[par1] != null)

        {

            ItemStack itemstack;

 

            if (this.furnaceItemStacks[par1].stackSize <= par2)

            {

                itemstack = this.furnaceItemStacks[par1];

                this.furnaceItemStacks[par1] = null;

                return itemstack;

            }

            else

            {

                itemstack = this.furnaceItemStacks[par1].splitStack(par2);

 

                if (this.furnaceItemStacks[par1].stackSize == 0)

                {

                    this.furnaceItemStacks[par1] = null;

                }

 

                return itemstack;

            }

        }

        else

        {

            return null;

        }

    }

 

    /**

    * When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem -

    * like when you close a workbench GUI.

    */

    public ItemStack getStackInSlotOnClosing(int par1)

    {

        if (this.furnaceItemStacks[par1] != null)

        {

            ItemStack itemstack = this.furnaceItemStacks[par1];

            this.furnaceItemStacks[par1] = null;

            return itemstack;

        }

        else

        {

            return null;

        }

    }

 

    /**

    * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).

    */

    public void setInventorySlotContents(int par1, ItemStack par2ItemStack)

    {

        this.furnaceItemStacks[par1] = par2ItemStack;

 

        if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())

        {

            par2ItemStack.stackSize = this.getInventoryStackLimit();

        }

    }

 

    /**

    * Returns the name of the inventory.

    */

    public String getInvName()

    {

        return "Portal Spawner";

    }

   

    /**

    * Reads a tile entity from NBT.

    */

    public void readFromNBT(NBTTagCompound par1NBTTagCompound)

    {

        super.readFromNBT(par1NBTTagCompound);

        NBTTagList nbttaglist = par1NBTTagCompound.getTagList("Items");

        this.furnaceItemStacks = new ItemStack[this.getSizeInventory()];

 

        for (int i = 0; i < nbttaglist.tagCount(); ++i)

        {

            NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist.tagAt(i);

            byte b0 = nbttagcompound1.getByte("Slot");

 

            if (b0 >= 0 && b0 < this.furnaceItemStacks.length)

            {

                this.furnaceItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1);

            }

        }

 

        this.furnaceBurnTime = par1NBTTagCompound.getShort("BurnTime");

        this.furnaceCookTime = par1NBTTagCompound.getShort("CookTime");

 

        if (par1NBTTagCompound.hasKey("PortalSpawner"))

        {

            this.field_94130_e = par1NBTTagCompound.getString("PortalSpawner");

        }

    }

 

    /**

    * Writes a tile entity to NBT.

    */

    public void writeToNBT(NBTTagCompound par1NBTTagCompound)

    {

        super.writeToNBT(par1NBTTagCompound);

        par1NBTTagCompound.setShort("BurnTime", (short)this.furnaceBurnTime);

        par1NBTTagCompound.setShort("CookTime", (short)this.furnaceCookTime);

        NBTTagList nbttaglist = new NBTTagList();

 

        for (int i = 0; i < this.furnaceItemStacks.length; ++i)

        {

            if (this.furnaceItemStacks != null)

            {

                NBTTagCompound nbttagcompound1 = new NBTTagCompound();

                nbttagcompound1.setByte("Slot", (byte)i);

                this.furnaceItemStacks.writeToNBT(nbttagcompound1);

                nbttaglist.appendTag(nbttagcompound1);

            }

        }

 

        par1NBTTagCompound.setTag("Items", nbttaglist);

    }

 

    /**

    * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't

    * this more of a set than a get?*

    */

    public int getInventoryStackLimit()

    {

        return 64;

    }

 

    @SideOnly(Side.CLIENT)

 

    /**

    * Returns an integer between 0 and the passed value representing how close the current item is to being completely

    * cooked

    */

    public int getCookProgressScaled(int par1)

    {

        return this.furnaceCookTime * par1 / 200;

    }

 

    @SideOnly(Side.CLIENT)

 

    /**

    * Returns an integer between 0 and the passed value representing how much burn time is left on the current fuel

    * item, where 0 means that the item is exhausted and the passed value means that the item is fresh

    */

    public int getBurnTimeRemainingScaled(int par1)

    {

        if (this.currentItemBurnTime == 0)

        {

            this.currentItemBurnTime = 200;

        }

 

        return this.furnaceBurnTime * par1 / this.currentItemBurnTime;

    }

 

    /**

    * Returns true if the furnace is currently burning

    */

    public boolean isBurning()

    {

        return this.furnaceBurnTime > 0;

    }

 

    /**

    * Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count

    * ticks and creates a new spawn inside its implementation.

    */

    public void updateEntity()

    {

   

    }

 

    /**

    * Do not make give this method the name canInteractWith because it clashes with Container

    */

    public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)

    {

        return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;

    }

 

    public void openChest() {}

 

    public void closeChest() {}

 

@Override

public boolean isInvNameLocalized() {

return false;

}

 

@Override

public boolean isStackValidForSlot(int i, ItemStack itemstack) {

return false;

}

}

 

 

Link to comment
Share on other sites

;D Thank You  ;D

 

Those weird methods were copied from: Minecraft TileEntitys and other open source mod TileEntitys, i removed all the ones that i didnt know what they were for and it worked :D.

It turns out leaving things when im not sure what they are isnt always the best solution.

 

Your welcome. ;D Glad I could help.

 

Your name: "FlameAtronach93" will be on the credits list when this mod is released!

That's nice.

 

I hate to ask, but would you mind hitting that "Thank You" link, too? I plan to stay a little longer on these forums, and some positive Karma would be just as nice. ;)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.