rulezberg Posted June 21, 2013 Share Posted June 21, 2013 Hi, I want to make special boat that behaves a bit like the vanilla boat. I want to base my code on the original boat code. But the actual code where it says "if (w is pressed) go forward" is nowhere to be found. Can you help me find it? Thanks a lot! rulezberg Quote Link to comment Share on other sites More sharing options...
dude22072 Posted June 21, 2013 Share Posted June 21, 2013 Try looking at EntityBoat in net.minecraft.entity.item Quote Legend of Zelda Mod[updated September 20th to 3.1.1] Extra Achievements(Minecraft 1.8!)[updated April 3rd to 2.3.0] Fancy Cheeses[updated May 8th to 0.5.0] Link to comment Share on other sites More sharing options...
rulezberg Posted June 22, 2013 Author Share Posted June 22, 2013 Thank you dude, but I've essentially read the whole class. Right now I'm assuming the boat reacts to keyboard inputs by looking up what the riddenByEntity would do (the player, in most cases). Quote Link to comment Share on other sites More sharing options...
ObsequiousNewt Posted June 22, 2013 Share Posted June 22, 2013 Thank you dude, but I've essentially read the whole class. Right now I'm assuming the boat reacts to keyboard inputs by looking up what the riddenByEntity would do (the player, in most cases). I couldn't find anything in EntityBoat either... but I did find a method that worked (sort of.) Here's my onUpdate code (if you want to see all of my code, it's in my Github repo. @Override public void onUpdate(){ this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; this.motionY -= 1/32.; this.moveEntity(this.motionX,this.motionY,this.motionZ); if(this.riddenByEntity!=null){ if(Keyboard.isKeyDown(Keyboard.KEY_W)){ this.motionX = Math.cos(this.rotationYaw)*speed; this.motionZ = Math.sin(this.rotationYaw)*speed; }else{ this.motionX = 0; this.motionZ = 0; } float dyaw = 0; if(Keyboard.isKeyDown(Keyboard.KEY_A)){ dyaw = 1; } if(Keyboard.isKeyDown(Keyboard.KEY_D)){ dyaw = -1; } this.setRotation(this.rotationPitch,this.rotationYaw+dyaw); } } Quote BEWARE OF GOD --- Co-author of Pentachoron Labs' SBFP Tech. Link to comment Share on other sites More sharing options...
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