Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hi

 

So I'm creating a test mod to try a few things out to make my real mod easier to add things to.

Basically, I use the method below to get my textures.

 

@Override
public  void registerIcons(IconRegister reg) {
this.blockIcon = reg.registerIcon(TestMod.modID +":" + this.getUnlocalizedName2());
}

 

What I want, is to organize my textures into folders within the textures/blocks folder.

Correct me if I'm wrong, or if there's a better method, but to do this I could use this:

 

@Override
public  void registerIcons(IconRegister reg) {
this.blockIcon = reg.registerIcon(TestMod.modID +":" + this.texureFolder + "/" + this.getUnlocalizedName2());
}

 

This is my dilemma.

Is there a method I could create to assign a different textureFolder to each individual block/item?

 

Thanks in advance

~ Hydro

I mean, just put the textures in the folder you want them to be in. And if they work, you can just use that more if you want to.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

  • Author

It won't though. The mod is looking for them in the blocks/items texture folder. I'd need to specify the folder in my class for it to recognise them

  • Author

Okay, so I've found a solution to the problem.

 

By changing this:

this.blockIcon = reg.registerIcon(TestMod.modID + ":" + this.textureType + "/" + this.getUnlocalizedName2());

 

To this:

this.blockIcon = reg.registerIcon(TestMod.modID + ":" + "TestFolder1" + "/" + this.getUnlocalizedName2());

 

I can change it, but I'd still prefer to use the top, as I would like to use the textureType method  in more than one scenario.

 

For now though, unless anyone can help me, I'm okay

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.