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Too many deperecated/missing functions in GLStateManager?


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54 minutes ago, MostafaSabry55 said:

Hello, I've noticed there were a shitton of deprecated methods in GLStateManager, while I know it's MC code and not forge's, why was that and are there any good alternatives? The deprecations don't have a clear sign onto why they were deprecated, if it is dangerous to use it or if there're better alternatives.

Use RenderSystem or IRenderTypeBuffer accordingly. OpenGL is being isolated to make implementing a new render pipeline easier iirc.

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