Saksham4106 Posted November 14, 2020 Posted November 14, 2020 I can't seem to find any help on keybinds for 1.15 I have registered my keybinds and I know I have to send packets to server because I want to make change in Item properties I also saw a tutorial on how to send packets (MCJTY's )but the problem is what should I do in the packets if I want to make keybinds. what should be in the packets.. what info what to send I have sincerely no clue. i don't have any experience in keybinds and packets so please bare me if my doubt is stupid Quote
Saksham4106 Posted November 14, 2020 Author Posted November 14, 2020 public boolean handle(Supplier<NetworkEvent.Context> ctx) { ctx.get().enqueueWork(() -> { ServerWorld spawnWorld = ctx.get().getSender().world.getServer().getWorld(type); EntityType<?> entityType = ForgeRegistries.ENTITIES.getValue(id); if (entityType == null) { throw new IllegalStateException("This cannot happen! Unknown id '" + id.toString() + "'!"); } entityType.spawn(spawnWorld, null, null, pos, SpawnReason.SPAWN_EGG, true, true); }); return true; } this is the handle method I saw in the tutorial how should I change the item's properties I want to make a wand that changes the spell on pressing a key so I will have to change the item's state Quote
Saksham4106 Posted November 14, 2020 Author Posted November 14, 2020 so the main code I want to do after the key is pressed should be in the handle method Quote
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