Posted December 6, 20204 yr how do I set the properties of a light emitting block? this is what I did but as you can see by the red wavy line... it doesn't work. thanks!
December 7, 20204 yr Author On 12/6/2020 at 1:33 PM, diesieben07 said: You need to pass in the correct type. setLightLevel expects a ToIntFunction<BlockState>, not a float. wait, what do I need to put in it?
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