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Help with rendering Item as a Block in hand and from first person view.


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I have made a costum render for my item so it looks like a block when its held but I can't get in the right place and it only works right in third person mode. Any help?


Render code!



package chibill.AdditionalCrafting.Renders;


import org.lwjgl.opengl.GL11;


import chibill.AdditionalCrafting.Models.Spawner_Model;

import net.minecraft.client.Minecraft;

import net.minecraft.entity.Entity;

import net.minecraft.item.ItemStack;

import net.minecraftforge.client.ForgeHooksClient;

import net.minecraftforge.client.IItemRenderer;


public class Spawner_Render implements IItemRenderer {


protected static Spawner_Model model;

public Spawner_Render(){

model = new Spawner_Model();



public boolean handleRenderType(ItemStack item, ItemRenderType type) {



return true;


return false;





public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item,

ItemRendererHelper helper) {

// TODO Auto-generated method stub

return false;




public void renderItem(ItemRenderType type, ItemStack item, Object... data) {




GL11.glTranslatef(0.2F, 0.2F, -0.1F);


model.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0635F);
















package chibill.AdditionalCrafting.Models;


import net.minecraft.client.model.ModelBase;

import net.minecraft.client.model.ModelRenderer;

import net.minecraft.entity.Entity;




public class Spawner_Model extends ModelBase



    ModelRenderer Spawner;


  public Spawner_Model()


    textureWidth = 32;

    textureHeight = 32;


      Spawner = new ModelRenderer(this, 0, 0);

      Spawner.addBox(0F, 0F, 0F, 7,7 , 7);

      Spawner.setRotationPoint(0F, 0F, 0F);

      Spawner.setTextureSize(32, 32);

      Spawner.mirror = true;

      setRotation(Spawner, 0F, 0F, 0F);



  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)


    super.render(entity, f, f1, f2, f3, f4, f5);




  private void setRotation(ModelRenderer model, float x, float y, float z)


    model.rotateAngleX = x;

    model.rotateAngleY = y;

    model.rotateAngleZ = z+1F;








Seting the item to use this render.


MinecraftForgeClient.registerItemRenderer(CreeperSpawner.itemID,(IItemRenderer) new Spawner_Render());


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