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Custom Beacon Beam Renderer Help


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I seem to be having a slight issue with a custom TileEntityRenderer. Essentially, I am creating a custom beacon. I know the block correctly generates the beacon beams, yet the beams do not get sent to the client to actually be rendered. I do not have a lot of experience with tile entity rendering, so I would appreciate it if someone could take a look and tell me what I am doing wrong.


I have attached a link to my github. The reliant classes are:




github link: https://github.com/skiprocks999/Rings-of-Infinity/tree/Rings-Of-Infinity-1.16.4/RingsOfInfinity


Thanks in advance!


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