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Unable to start LAN server detection: Can't assign requested address [Server][Modded][1.16.4]


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Hey again, I'm currently running a modded server with my friends. (26 server mods, 35 client mods)
 

2 of my friends can join, 2 others can't
 

one of the two that cannot join are getting these messages:
Unable to start LAN server detection: Can't assign requested address 

Can't ping 25.100.177.16: Internal Exception: java.io.IOException: Connection reset by peer

 

(client log)

 

(server log)

(server dubug)

 

 

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That sounds like a connection issue, what exactly is the setup you have and is there a specific reason to not host a dedicated server locally?

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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19 minutes ago, DaemonUmbra said:

That sounds like a connection issue, what exactly is the setup you have and is there a specific reason to not host a dedicated server locally?

I'm hosting this server from my PC through LogMeInHamachi, since my internet contract doesn't allow port forwarding.
What other Information can I provide?

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What ISP do you have? Sounds like they suck

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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EntityBat['Bat'/696, l='MpServer', x=138.25, y=57.10, z=278.25], EntityPig['Pig'/58, l='MpServer', x=107.87, y=64.00, z=252.45], EntityBasicVampire['Vampire'/445, l='MpServer', x=209.39, y=62.21, z=278.20], EntityPig['Pig'/62, l='MpServer', x=109.49, y=72.00, z=276.22], EntityItem['item.item.seeds'/447, l='MpServer', x=216.30, y=63.00, z=264.13], EntityItem['item.item.arrow'/831, l='MpServer', x=189.20, y=63.00, z=218.96], EntityItem['item.item.bone'/832, l='MpServer', x=188.54, y=63.00, z=220.21], EntityZombie['Zombie'/705, l='MpServer', x=183.20, y=42.00, z=307.48], EntityWitch['Witch'/834, l='MpServer', x=159.26, y=47.00, z=189.47], EntityZombie['Zombie'/835, l='MpServer', x=159.50, y=20.00, z=239.50], EntityCreeper['Creeper'/836, l='MpServer', x=157.50, y=20.00, z=237.50], EntitySpider['Spider'/837, l='MpServer', x=158.50, y=20.00, z=236.50], EntityPig['Pig'/70, l='MpServer', x=120.49, y=64.00, z=189.77], EntityCreeper['Creeper'/838, l='MpServer', x=157.50, y=53.00, z=232.50], EntitySkeleton['Skeleton'/585, l='MpServer', x=138.50, y=52.00, z=266.50], EntitySkeleton['Skeleton'/713, l='MpServer', x=112.50, y=72.00, z=272.50], EntitySkeleton['Skeleton'/714, l='MpServer', x=112.50, y=72.00, z=276.50], EntityZombie['Zombie'/331, l='MpServer', x=183.23, y=64.00, z=241.93], EntityCreeper['Creeper'/843, l='MpServer', x=123.50, y=43.00, z=226.50], EntityItem['item.item.rottenFlesh'/844, l='MpServer', x=191.63, y=64.00, z=237.63], EntityAdvancedVampire['Cultist Courn'/77, l='MpServer', x=169.70, y=37.00, z=239.50], EntityAdvancedVampire['Prince Zin'/78, l='MpServer', x=174.31, y=37.00, z=235.50], EntityAdvancedVampire['Sinister Solace'/79, l='MpServer', x=168.68, y=22.00, z=267.50], EntityHorse['Horse'/80, l='MpServer', x=168.87, y=64.00, z=271.07], EntityItem['item.item.vampirism.blood_bottle'/81, l='MpServer', x=173.57, y=21.00, z=273.21], EntitySpider['Spider'/594, l='MpServer', x=147.50, y=65.00, z=270.50], EntityHorse['Horse'/84, l='MpServer', x=166.90, y=64.00, z=229.00], EntityHorse['Horse'/85, l='MpServer', x=168.51, y=64.00, z=230.75], EntityHorse['Horse'/86, l='MpServer', x=185.46, y=64.00, z=260.61], EntityHorse['Horse'/87, l='MpServer', x=164.13, y=64.00, z=240.14], EntityHorse['Horse'/88, l='MpServer', x=191.04, y=64.00, z=266.11], EntityZombie['Zombie'/344, l='MpServer', x=188.77, y=64.00, z=248.45], EntityBasicVampire['Vampire'/601, l='MpServer', x=181.83, y=63.00, z=192.85], EntityHorse['Horse'/89, l='MpServer', x=191.36, y=62.67, z=279.97], EntityPlayerSP['FirexQueen7988'/222, l='MpServer', x=172.58, y=64.00, z=250.93], EntityPlayerSP['FirexQueen7988'/222, l='MpServer', x=196.70, y=64.00, z=237.70], EntitySkeleton['Skeleton'/604, l='MpServer', x=164.50, y=48.00, z=187.50], EntitySheep['Sheep'/94, l='MpServer', x=207.27, y=65.00, z=187.46], EntityHorse['Horse'/95, l='MpServer', x=184.01, y=64.00, z=240.06], EntitySpider['Spider'/479, l='MpServer', x=211.50, y=66.00, z=189.50], EntityZombie['Zombie'/607, l='MpServer', x=113.50, y=37.00, z=273.50], EntityZombie['Zombie'/736, l='MpServer', x=190.50, y=33.00, z=291.50], EntityChicken['Chicken'/99, l='MpServer', x=222.38, y=65.00, z=188.17], EntityBasicVampire['Vampire'/739, l='MpServer', x=190.50, y=33.00, z=294.50], EntityItem['item.item.seeds'/484, l='MpServer', x=206.18, y=62.00, z=276.70], EntitySkeleton['Skeleton'/228, l='MpServer', x=216.50, y=66.00, z=208.79], EntityBasicVampire['Vampire'/740, l='MpServer', x=188.50, y=33.00, z=297.50], EntityBasicVampire['Vampire'/613, l='MpServer', x=142.50, y=17.00, z=205.50], EntityChicken['Chicken'/101, l='MpServer', x=218.26, y=65.00, z=191.10], EntityBat['Bat'/742, l='MpServer', x=128.08, y=56.00, z=231.33], EntitySkeleton['Skeleton'/619, l='MpServer', x=195.50, y=53.00, z=303.50], EntityZombie['Zombie'/236, l='MpServer', x=187.64, y=64.00, z=256.81], EntityZombie['Zombie'/622, l='MpServer', x=150.65, y=23.00, z=307.65], EntityZombie['Zombie'/623, l='MpServer', x=151.50, y=23.00, z=306.50], EntityBat['Bat'/628, l='MpServer', x=168.01, y=17.32, z=287.36], EntityCreeper['Creeper'/760, l='MpServer', x=210.50, y=50.00, z=287.50], EntityBasicVampire['Vampire'/761, l='MpServer', x=212.50, y=50.00, z=287.50], EntityBasicVampire['Vampire'/762, l='MpServer', x=215.21, y=50.00, z=287.53], EntityBasicVampire['Vampire'/763, l='MpServer', x=149.50, y=42.00, z=292.50], EntityBat['Bat'/507, l='MpServer', x=234.75, y=54.10, z=258.25]]     Retry entities: 0 total; []     Server brand: fml,forge     Server type: Non-integrated multiplayer server Stacktrace:     at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:415)     at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2660)     at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:392)     at net.minecraft.client.main.Main.main(SourceFile:124)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:497)     at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)     at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details:     Minecraft Version: 1.10.2     Operating System: Windows 10 (amd64) version 10.0     Java Version: 1.8.0_51, Oracle Corporation     Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation     Memory: 1227847552 bytes (1170 MB) / 2447900672 bytes (2334 MB) up to 3817865216 bytes (3641 MB)     JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4096m -Xms256m -XX:PermSize=256m     IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95     FML: MCP 9.32 Powered by Forge 12.18.3.2511 21 mods loaded, 21 mods active     States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored     UCHIJA    mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)      UCHIJA    FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.3.2511.jar)      UCHIJA    Forge{12.18.3.2511} [Minecraft Forge] (forge-1.10.2-12.18.3.2511.jar)      UCHIJA    openmodscore{0.11.5} [OpenModsLib Core] (minecraft.jar)      UCHIJA    BiomesOPlenty{5.0.0.2236} [Biomes O' Plenty] (BiomesOPlenty-1.10.2-5.0.0.2236-universal.jar)      UCHIJA    ctm{MC1.10.2-0.3.2.35} [CTM] (CTM-MC1.10.2-0.3.2.35.jar)      UCHIJA    chisel{MC1.10.2-0.2.1.47} [Chisel] (Chisel-MC1.10.2-0.2.1.47.jar)      UCHIJA    JEI{3.14.7.420} [Just Enough Items] (jei_1.10.2-3.14.7.420.jar)      UCHIJA    chiselsandbits{12.18} [Chisels & Bits] (chiselsandbits-12.18.jar)      UCHIJA    customnpcs{1.10.2} [CustomNPCs] (CustomNPCs_1.10.2(21jul17).jar)      UCHIJA    journeymap{1.10.2-5.5.2} [JourneyMap] (journeymap-1.10.2-5.5.2.jar)      UCHIJA    malisiscore{1.10.2-4.4.0} [MalisisCore] (malisiscore-1.10.2-4.4.0.jar)      UCHIJA    malisisdoors{1.10.2-5.2.0} [MalisisDoors] (malisisdoors-1.10.2-5.2.0.jar)      UCHIJA    minecolonies{@VERSION@} [MineColonies] (minecolonies-universal-1.10.2-0.9.7587.jar)      UCHIJA    openmods{0.11.5} [OpenModsLib] (OpenModsLib-1.10.2-0.11.5.jar)      UCHIJA    openblocks{1.7.6} [OpenBlocks] (OpenBlocks-1.10.2-1.7.6.jar)      UCHIJA    subcommonlib{1.1.3.0} [Subaraki's Common Library] (sublib-1.10.2-1.1.3.0.jar)      UCHIJA    telepads{1.10.2 v1.0.1.3} [Telepads] (telepads-1.10.2-1.0.1.3.jar)      UCHIJA    thebetweenlands{2.0.4-alpha} [The Betweenlands] (TheBetweenlands-2.0.4-alpha-universal.jar)      UCHIJA    vampirism{1.2.5} [Vampirism] (Vampirism-1.10.2-1.2.5.jar)      UCHIJA    teamlapen-lib{1.2.5} [TeamLapen Library] (Vampirism-1.10.2-1.2.5.jar)      Loaded coremods (and transformers):  TheBetweenlandsLoadingPlugin (TheBetweenlands-2.0.4-alpha-universal.jar)   thebetweenlands.core.TheBetweenlandsClassTransformer CTMCorePlugin (CTM-MC1.10.2-0.3.2.35.jar)   team.chisel.ctm.client.asm.CTMTransformer OpenModsCorePlugin (OpenModsLib-1.10.2-0.11.5.jar)   openmods.core.OpenModsClassTransformer MalisisCorePlugin (malisiscore-1.10.2-4.4.0.jar)   net.malisis.core.util.chunkcollision.ChunkCollisionTransformer   net.malisis.core.util.chunkblock.ChunkBlockTransformer   net.malisis.core.renderer.transformer.MalisisRendererTransformer   net.malisis.core.renderer.icon.asm.TextureMapTransformer   net.malisis.core.util.clientnotif.ClientNotifTransformer     GL info: ' Vendor: 'Intel' Version: '4.6.0 - Build 27.20.100.9565' Renderer: 'Intel(R) Iris(R) Xe Graphics'     OpenModsLib class transformers: [pre_world_render_hook:FINISHED],[movement_callback:FINISHED],[player_damage_hook:FINISHED],[map_gen_fix:FINISHED],[player_render_hook:FINISHED],[horse_null_fix:FINISHED]     Launched Version: forge-12.18.3.2511     LWJGL: 2.9.4     OpenGL: Intel(R) Iris(R) Xe Graphics GL version 4.6.0 - Build 27.20.100.9565, Intel     GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported.     Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'fml,forge'     Type: Client (map_client.txt)     Resource Packs:      Current Language: English (US)     Profiler Position: N/A (disabled)     CPU: 8x 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz
    • Ethera is Recruiting!   Ethera is a custom coded rpg mmo minecraft server. We are two years into development.  The server includes;  - Custom coded, dynamic, world generation (Our world is constantly & automatically changing) - Custom coded dungeon generator and  - Upgradeable settlement system - A custom coded professions and economy system.  - We can add original, new biomes to the world while players play.   We are looking for volunteers to join our amazing, dedicated, and creative Staff Team!   We are looking for anyone with skills in: - Building ( World Edit is an asset) - Java Development/ Plugin-Development - Plugin Configuration - Discord Bot Development - Web Design and Development - Digital Art - 3D modeling and Blockbench   -We have an age requirement -Having a working microphone is mandatory.   If you are interested you can join our discord: https://discord.gg/H9akt3C Or DM :   Kalinox#0001
    • Javadocs are built off crowdsourced mappings/docs that change depending on the status of the crowdsourced projects. So, no there is no good javadocs project or website because they always change. You're more then free to build the javadocs yourself for your workspace. And/Or use your IDE's built in javadoc reader. The only/best official docs are https://mcforge.readthedocs.io/en/latest/ created by users in this repo: https://github.com/MinecraftForge/Documentation
    • right, well the trouble with creating a copy on the main thread is that the data is going to be modified as the world is running, particularly from the overworld (seeing as this chunk generator is designed to work for a specific dimension). so ideally I need the data to be the most up to date the moment I create a new chunk. That being said if the data changes while the chunk is being generated (or preferably when the region is being generated), the main thread still needs to keep track of that but I don't want the chunk generator to have its copy changed. So getting a hold of the TardisManager is done through a thread safe map atm. Getting a reference to the specific tardis required is currently done from a non-thread safe map so can I just make it a thread safe map and that will be fine. If so then real difficulty seems to be then getting all of the data from the Tardis object that map holds a reference too. As discussed the best way to do that is to try and create a copy of it in a thread safe manor for use by the chunk generator. The question obviously is how. I presume then synchronised won't help me out here as I can't make every function that writes into this data structure so I need to somehow lock the whole datastructure for writing at the start of the copy function and unlock it at the end, how do you think I might do this? If this is the case should I remove synchronised from getThreadedTardisForPos function?  
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