Posted January 18, 20214 yr Hello, so I wanted to make a mod that changes the blocks texture under certain conditions like for example if the scoreboard has a certain string all wool textures will be replaced with my custom texture. How would I set the texture for a block and show it when they enter a world with the scoreboard condition?
January 18, 20214 yr Author Another question how do I draw over the blocks texture like what do I need to be able to draw over the block object? And when do I draw them I can't imagine drawing them each individually on chunk load or? any pseudocode or example class I could look at? Edited January 18, 20214 yr by XenoPyax
January 18, 20214 yr Author this is all I could find in TextureAtlasSprite : TextureUtil.uploadTextureMipmap
January 18, 20214 yr Author my bad I was looking at the wrong project, it was my 1.8 project found it in the 1.16 one thanks!
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