Posted January 27, 20214 yr Hi, I'm trying to detect when the player wakes up in the morning. The Player Wakes Up Event is firing whenever I press wake up.. So I'm wondering if there's a workaround to only run my code if the player slept through the night? Checking if the world is daytime isn't working, as the event seems to fire before the time is changed. Thanks for your help!
January 27, 20214 yr Author 3 minutes ago, diesieben07 said: SleepFinishedTimeEvent This is perfect, thank you!
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