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Posted

I have all the proper code in my files, but my item name shows up as Item.steelSword.name

 

I have all my language registries, and everything, here's my code below, please offer any help possible

 

 


package mod.ibcraft;

import net.minecraft.block.Block;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.client.resources.ResourceLocation;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.DimensionManager;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import net.minecraft.*;

@Mod(modid = "13", name = "Infinity Blade Minecraft", version = "1.6.1")
@NetworkMod(clientSideRequired = true, serverSideRequired = false)

public class mod_ibcraft
{
//All public stuff in here

//Swords
public static final Item steelSword = new steelSword(2000).setUnlocalizedName("steelSword");






//Creative Tab  
public static final CreativeTabs tabibcraft =  new tabibcraft(12, "Infinity Blade");




@Init 
public void load(FMLInitializationEvent event)
{
//Put all registries here 


//Registries



//Language Registries
LanguageRegistry.addName(steelSword, "\u00A74 Steel Sword");
steelSword.setCreativeTab(mod_ibcraft.tabibcraft);




}





}


 

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