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So I am trying to make a furnace that smelts 4X as fast as normal, but I can't figure out how to insert it into my registry handler. Here is my code for my registry handler right now, I believe I have everything except for the end:

package com.gamingtiger.infiniteores.util;

import com.gamingtiger.infiniteores.InfiniteOresMod;
import com.gamingtiger.infiniteores.armor.ModArmorMaterial;
import com.gamingtiger.infiniteores.blocks.*;
import com.gamingtiger.infiniteores.items.ItemBase;
import com.gamingtiger.infiniteores.inventory.*;
import com.gamingtiger.infiniteores.tools.*;
import net.minecraft.block.Block;
import net.minecraft.inventory.EquipmentSlotType;
import net.minecraft.inventory.container.FurnaceContainer;
import net.minecraft.item.*;
import net.minecraft.tileentity.FurnaceTileEntity;
import net.minecraft.tileentity.SteelFurnaceTileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;

public class RegistryHandler {

    public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, InfiniteOresMod.MOD_ID);
    public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, InfiniteOresMod.MOD_ID);
    public static final DeferredRegister<TileEntityType<?>> TILE_ENTITY_DEFERRED_REGISTER = DeferredRegister.create(ForgeRegistries.TILE_ENTITIES, InfiniteOresMod.MOD_ID);

    public static void init() {
        ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
        BLOCKS.register(FMLJavaModLoadingContext.get().getModEventBus());
    }

    public static final RegistryObject<TileEntityType<?>> STEEL_FURNACE_BLOCK = TILE_ENTITY_DEFERRED_REGISTER.register("steel_furnace_block", FurnaceContainer::new);

Here is my code for my SteelFurnaceContainer:

package net.minecraft.inventory.container;

import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.crafting.IRecipeType;
import net.minecraft.util.IIntArray;

public class SteelFurnaceContainer extends AbstractFurnaceContainer {
    public SteelFurnaceContainer(int id, PlayerInventory playerInventoryIn) {
        super(ContainerType.FURNACE, IRecipeType.SMELTING, id, playerInventoryIn);
    }

    public SteelFurnaceContainer(int id, PlayerInventory playerInventoryIn, IInventory furnaceInventoryIn, IIntArray p_i50083_4_) {
        super(ContainerType.FURNACE, IRecipeType.SMELTING, id, playerInventoryIn, furnaceInventoryIn, p_i50083_4_);
    }
}


Here is my code for my SteelFurnaceTileEntity:

package net.minecraft.inventory.container;

import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.crafting.IRecipeType;
import net.minecraft.util.IIntArray;

public class SteelFurnaceContainer extends AbstractFurnaceContainer {
    public SteelFurnaceContainer(int id, PlayerInventory playerInventoryIn) {
        super(ContainerType.FURNACE, IRecipeType.SMELTING, id, playerInventoryIn);
    }

    public SteelFurnaceContainer(int id, PlayerInventory playerInventoryIn, IInventory furnaceInventoryIn, IIntArray p_i50083_4_) {
        super(ContainerType.FURNACE, IRecipeType.SMELTING, id, playerInventoryIn, furnaceInventoryIn, p_i50083_4_);
    }
}

Here is my code for the gui:

//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package com.gamingtiger.infiniteores.gui.screen.inventory;
import net.minecraft.client.gui.recipebook.FurnaceRecipeGui;
import net.minecraft.client.gui.screen.inventory.AbstractFurnaceScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.FurnaceContainer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;

@OnlyIn(Dist.CLIENT)
public class SteelFurnaceScreen extends AbstractFurnaceScreen<FurnaceContainer> {
    private static final ResourceLocation FURNACE_GUI_TEXTURES = new ResourceLocation("textures/gui/container/steel_furnace.png");

    public SteelFurnaceScreen(FurnaceContainer container, PlayerInventory playerInventory, ITextComponent title) {
        super(container, new FurnaceRecipeGui(), playerInventory, title, FURNACE_GUI_TEXTURES);
    }
}


I am not sure what the problem is.

Edited by diesieben07
code formatting

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