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Im currently creating a mod with a similar food system like TerrafirmaCraft where food decays depending on where it is stored. For the calcualtion of said decay i need to know the place where an item is stored. The playerinventory is easy, i can just check for inventoryTicks. Terrafirmacraft seems to have a whole rework going for the tick system where all storage options send ticks to items inside. That negates vanilla storage and other mods storage systems to detect where it is stored. Is there any way i can find out where an item is being stored? Same goes for when the item is dropped on the ground, can i get those coordinates somehow?

 

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Okay, guess for now im not going to touch a full rework then and make it simple. Thanks!

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