Posted February 15, 20214 yr The quad lighting is not updated when rotating (all faces shares the same white colour). Is there a way to manually update their colour or update the lighting? Thanks. Edited March 19, 20214 yr by poopoodice
March 19, 20214 yr Author Even if I set the applyDiffuseLighting in BakedQuad to false, the shade and the lighting is still enabled. I think the lighting is pre-calculated? If not why is the lighting applied to all quads before IBakedModel#getQuads?
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