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Kick caused io.netty.util.IllegalReferenceCountException: refCnt: 0


gamingprojekt

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Hi Guys, 

 

i am playing Valhelsia 3 on 1.16.4 in a LAN World with my GF. We are playing it over Hamachi, cause we are not living together in one House. We have following extra Mods: angelring, chunkloaders, glassential, productive bees, PiggyBank, Undergarden + Tetra Patch, worldedit, construnction wand and Optifine.

 

After some Playtime (random amount) my GF get kicked out and i see the following in my ATLauncher Console:

 

[16/02/2021 19:33:15 PM] [19:33:15] [Render thread/INFO]: [CHAT] Sojeres joined the game
[16/02/2021 19:33:15 PM] [Server thread/INFO]: Syncing config to Sojeres (a7e13cc4-1903-42ab-8927-0628cbe89173)
[16/02/2021 19:33:15 PM] [Server thread/INFO]: Sending data to client: Sojeres
[16/02/2021 19:33:16 PM] [19:33:16] [Netty Server IO #4/ERROR]: Could not serialize cpw.mods.inventorysorter.InventorySorterCommand$ContainerClassArgument@6d1e421 (class cpw.mods.inventorysorter.InventorySorterCommand$ContainerClassArgument) - will not be sent to client!
[16/02/2021 19:33:16 PM] [19:33:16] [Netty Server IO #4/ERROR]: Could not serialize cpw.mods.inventorysorter.InventorySorterCommand$ContainerClassArgument@38dd5848 (class cpw.mods.inventorysorter.InventorySorterCommand$ContainerClassArgument) - will not be sent to client!
[16/02/2021 19:33:16 PM] [19:33:16] [Netty Server IO #4/ERROR]: Could not serialize com.ldtteam.structurize.commands.arguments.MultipleStringArgument@133ba14f (class com.ldtteam.structurize.commands.arguments.MultipleStringArgument) - will not be sent to client!
[16/02/2021 19:33:16 PM] [19:33:16] [Netty Server IO #4/ERROR]: io.netty.util.IllegalReferenceCountException: refCnt: 0
[16/02/2021 19:33:16 PM] [19:33:16] [Netty Server IO #4/ERROR]: io.netty.util.IllegalReferenceCountException: refCnt: 0
[16/02/2021 19:33:16 PM] [19:33:16] [Netty Server IO #4/ERROR]: io.netty.util.IllegalReferenceCountException: refCnt: 0
[16/02/2021 19:33:16 PM] [19:33:16] [Netty Server IO #4/ERROR]: io.netty.util.IllegalReferenceCountException: refCnt: 0
[16/02/2021 19:33:16 PM] [19:33:16] [Netty Server IO #4/ERROR]: io.netty.util.IllegalReferenceCountException: refCnt: 0
[16/02/2021 19:33:16 PM] [19:33:16] [Server thread/INFO]: Sojeres lost connection: Internal Exception: io.netty.handler.codec.EncoderException: io.netty.util.IllegalReferenceCountException: refCnt: 0

 

or just:

 

[16/02/2021 20:12:38 PM] [20:12:38] [Netty Server IO #9/ERROR]: io.netty.util.IllegalReferenceCountException: refCnt: 0
[16/02/2021 20:12:38 PM] [20:12:38] [Server thread/INFO]: Sojeres lost connection: Internal Exception: io.netty.handler.codec.EncoderException: io.netty.util.IllegalReferenceCountException: refCnt: 0

 

First i thought its due some Input Lag because of Hamachi. We tried 2 Alternatives but still the Error happens. Can someone help me understand what this Error means? Oh and we play MC with the AdoptOpen JDK 8.

 

Thanks.

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Please provide debug.logs from both server and kicked client, using one of the paste sites listed in the "Logs" section of my signature below, just expand the spoilers.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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5 hours ago, diesieben07 said:

Post it then.

Well, both logfiles together are about 20 mb... 

here a short view of waht happened:

My Client (Host of LAN World):

 

[21:03:00] [Server thread/INFO]: gamingprojekt has made the advancement [Sweet Dreams]
[21:03:00] [Render thread/INFO]: [CHAT] Respawn point set
[21:03:00] [Render thread/INFO]: [CHAT] gamingprojekt has made the advancement [Sweet Dreams]
[21:03:00] [Render thread/INFO]: Loaded 468 advancements
[21:03:07] [Server thread/INFO]: [Sojeres: Teleported Sojeres to -805.5, 73.0, 3715.5]
[21:03:07] [Render thread/INFO]: [CHAT] [Sojeres: Teleported Sojeres to -805.5, 73.0, 3715.5] (her Home)
[21:03:08] [Netty Server IO #17/ERROR]: io.netty.util.IllegalReferenceCountException: refCnt: 0
[21:03:08] [Server thread/INFO]: Sojeres lost connection: Internal Exception: io.netty.handler.codec.EncoderException: io.netty.util.IllegalReferenceCountException: refCnt: 0
[21:03:08] [Server thread/INFO]: Sojeres left the game
[21:03:08] [Render thread/INFO]: [CHAT] Sojeres left the game

 

GF Client:

[21:03:01] [Render thread/INFO]: [CHAT] gamingprojekt has made the advancement [Sweet Dreams]
[21:03:07] [Render thread/INFO]: [CHAT] Teleported Sojeres to -805.5, 73.0, 3715.5
[21:03:08] [Render thread/INFO]: [xaero.common.XaeroMinimapSession:cleanup:67]: Minimap session finalized.
[21:03:08] [Render thread/INFO]: [xaero.map.WorldMapSession:cleanup:44]: World map session finalized.
[21:03:08] [Render thread/INFO]: Client cache cleared!
[21:03:08] [Render thread/INFO]: Removed all colony views
[21:03:10] [Thread-32/INFO]: [xaero.map.MapProcessor:updateWorldSynced:638]: World map cleaned normally!

 

logs.zip

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  • 11 months later...

Did you ever find a resolution? 

I know that io.netty.util.IllegalReferenceCountException: refCnt: 0 is used as a way to check/validate functions. 

I have yet to understand where there is "0" count. We don't have the issue ever on Val 3 only issue that arrises there is.. lets not go there.

Anyway I was curious if you had any info in your research, thanks again!

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On 2/16/2021 at 2:30 PM, gamingprojekt said:

[16/02/2021 19:33:16 PM] [19:33:16] [Netty Server IO #4/ERROR]: Could not serialize cpw.mods.inventorysorter.InventorySorterCommand$ContainerClassArgument@6d1e421 (class cpw.mods.inventorysorter.InventorySorterCommand$ContainerClassArgument) - will not be sent to client!
[16/02/2021 19:33:16 PM] [19:33:16] [Netty Server IO #4/ERROR]: Could not serialize cpw.mods.inventorysorter.InventorySorterCommand$ContainerClassArgument@38dd5848 (class cpw.mods.inventorysorter.InventorySorterCommand$ContainerClassArgument) - will not be sent to client!
[16/02/2021 19:33:16 PM] [19:33:16] [Netty Server IO #4/ERROR]: Could not serialize com.ldtteam.structurize.commands.arguments.MultipleStringArgument@133ba14f (class com.ldtteam.structurize.commands.arguments.MultipleStringArgument) - will not be sent to client!

Those three errors are what is making the IRCE return null and kicking them. Not sure what more the debug log will give but at least you know for sure the issue is happening when those three functions try to run. So process of deduction.

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