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KBomb

Mods aren't loading on Forge 1.16.5 server

By KBomb, February 23 in Support & Bug Reports

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Posted February 23

I've been trying to create a Forge 1.16.5 server for a while now. When creating the server I'll drop the mods into the server's mod folder and run the server. However on the server list my server says its still vanilla. I'm not sure what to do.

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Posted February 23

How exactly are you starting the server?

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Posted February 23

I'm starting the server using the "minecraft_server.1.16.5.jar". I know that other many sources say to use a .bat instead but I couldn't get the .bat to work. Also, I may be wrong to say this, but I don't think it really matters if I use a .bat. 

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Posted February 23
1 hour ago, KBomb said:

I'm starting the server using the "minecraft_server.1.16.5.jar".

This starts a vanilla server. You need to use the Forge jar.

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Posted February 24

I am either un-aware of Forge.jar's location or I don't have it for some reason. I've attached a screenshot of what I'm seeing in the server's main folder. 

Screenshot (32).png

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Posted February 24

How about this one?

image.png.035efe8bfbb4d775313af657da06753d.png

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Posted February 24

I figured you’d say that lol. I tried to run that already after you said I need to run Forge.jar, I think that something is happening after running Forge.jar. However, I would think that I would see a server console window appear after running. I don’t see that though.

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Posted February 24

Run it from the command line and post the output.

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Posted February 24

Sorry I'm not to familiar with console commands. I'm not sure what your asking me to do.

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Posted February 24

Google "how to run jar file from the command line".

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Posted February 24

Ran it through the command prompt and it said I didn't agree to the EULA. as you can see though I've already set the the EULA to =true. 

Screenshot (35).png

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Posted February 24

You need to navigate to the folder, otherwise the jar will attempt to start a server in the current directory (C:\Users\kpba\ in your case).

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Posted February 24

Again, I'm sorry I don't know how to do that.

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Posted February 24

cd name-of-the-folder

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Posted February 24

Ok thank you for explaining.237823355_Screenshot(36).thumb.png.972b6402bbd055681d60e7b974691f7e.png

Screenshot (37).png

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Posted February 24

Is that all it does?

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Posted February 24

Yes that was it. I gave it some time before I sent those images.

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Posted February 24

The 2nd image shows that you have started selecting text in the terminal, that means the terminal will no longer update.

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Posted February 24

Ok ran it again.

Capture.PNG

Capture2.PNG

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Posted February 24

The server ran out of memory. Start it with more than the default.

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Posted February 24

To do that I would use: java -Xms3G -Xmx3G -jar forge-1.16.5-36.0.42.jar.

 

Is this correct?

 

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Posted February 24

That would start it with 3 gigs of ram yes.

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Posted February 24

I really do appreciate all your help. Running the command I asked about above did the trick. The server console has opened and the mods have been successfully loaded on 1G and is running smoothly. My final question is, do you recommend that I create a .bat file with the command below for whenever I wish to launch my server again:

 

java -Xms1G -Xmx1G -jar forge-1.16.5-36.0.42.jar

 

The last time I used a .bat with a similar command, the prompt said that Forge.jar could not be found. So would I have to put in a cd to the server folder before the command above?

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Posted February 24
11 minutes ago, KBomb said:

So would I have to put in a cd to the server folder before the command above?

it should work fine if the bat file is in the same folder as the jar.

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