Posted February 24, 20214 yr Hey, i am new to minecraft modding and to this forum and have to get used to a lot of things. I was trying to make a custom GUI that is opened when I press a key. In my ClientEvents file I want to read the Key input and start the GUI @SubscribeEvent public void onKeyInput(final KeyboardKeyPressedEvent event) { if(event.getKeyCode() == 75) { Minecraft.getInstance().displayGuiScreen(new DiceScreen()); } But when i press "k", (supposed to be the Key with number 75) nothing happens. This is my Screen class if needed: @OnlyIn(Dist.CLIENT) public class DiceScreen extends Screen { private static final ResourceLocation BACKGROUND_TEXTURE = new ResourceLocation(DnD.MOD_ID, "textures/gui/DiceScreen"); public DiceScreen() { super(new TranslationTextComponent("jeldriks_dnd_mod.dice_screen")); this.height = 81; this.width = 175; } @Override public void render(MatrixStack matrixStack, int mouseX, int mouseY, final float partialTicks) { this.renderBackground(matrixStack); super.render(matrixStack, mouseX, mouseY, partialTicks); this.renderComponentHoverEffect(matrixStack, null, mouseX, mouseY); } @Override public void renderBackground(MatrixStack matrixStack) { super.renderBackground(matrixStack); this.font.drawString(matrixStack, "Choose your dice to roll!", 8.0f, 6.0f, 4210752); // posx posy color RenderSystem.color4f(1.0f, 1.0f, 1.0f, 1.0f); this.minecraft.getTextureManager().bindTexture(BACKGROUND_TEXTURE); int x = (this.width) / 2; int y = (this.height) / 2; this.blit(matrixStack, x, y, 0, 0, this.width, this.height); } }
February 24, 20214 yr Author Found an old thread about this topic and tried to apply the Code as you said. Good to know that the KeyPressedEvent only works on GUIs The GUI Class works, i tried opening it in another way. But I still can't get this to run: private static Field KEYBIND_ARRAY = null; @SubscribeEvent(priority = EventPriority.LOWEST) public void onClientTick(final ClientTickEvent event) throws Exception { if (KEYBIND_ARRAY == null) { KEYBIND_ARRAY = KeyBinding.class.getDeclaredField("KEYBIND_ARRAY"); KEYBIND_ARRAY.setAccessible(true); } if (event.phase.equals(Phase.END)) { @SuppressWarnings("unchecked") Map<String, KeyBinding> binds = (Map<String, KeyBinding>) KEYBIND_ARRAY.get(null); for (String bind : binds.keySet()) { if (binds.get(bind).isKeyDown()) { if (binds.get(bind).getKey() .getKeyCode() == (ModClientEvents.openDiceScreen.getKey().getKeyCode())) { Minecraft.getInstance().displayGuiScreen(new DiceScreen()); } break; } } } } In ModClientEvents I Registered a KeyBind. It shows up in the Controls Settings. Edited February 24, 20214 yr by Jeldrik
February 24, 20214 yr Author 34 minutes ago, Jeldrik said: As I mentioned, I am new and still learning a lot. I deleted the reflect code and have 2 simple checks. one for the eventphase, the other for the isKeyDown Method for my KeyBinding. It still refuses to work public void onClientTick(final ClientTickEvent event){ if (event.phase.equals(Phase.END)) { if (ModClientEvents.openDiceScreen.isKeyDown()) { Minecraft.getInstance().displayGuiScreen(new DiceScreen()); } } } Edited February 24, 20214 yr by Jeldrik
February 24, 20214 yr Author 1. @EventBusSubscriber(modid = DnD.MOD_ID, bus = Bus.MOD, value = Dist.CLIENT) public class ModClientEvents { public final static KeyBinding openDiceScreen = new KeyBinding("key.open_dice_screen", 75, "key.categories.miscellaneous"); @SubscribeEvent public static void keyBindings(FMLClientSetupEvent event) { ClientRegistry.registerKeyBinding(openDiceScreen); } } 2. @EventBusSubscriber(modid = DnD.MOD_ID, bus = Bus.FORGE, value = Dist.CLIENT) public class ClientEvents { //here is my ClientTickEvent } Edited February 24, 20214 yr by Jeldrik
February 24, 20214 yr Author Ohhh so simple All works now, thanks a lot! But how do I know that this is the case? cant find any documentation for that. Edit: ah found it! Edited February 24, 20214 yr by Jeldrik
March 3, 20214 yr On 2/24/2021 at 9:28 PM, Jeldrik said: Ohhh so simple All works now, thanks a lot! But how do I know that this is the case? cant find any documentation for that. Edit: ah found it! Where did u found it? Can u send me a link?Please
March 3, 20214 yr Events: https://mcforge.readthedocs.io/en/latest/events/intro/ Edited March 3, 20214 yr by Beethoven92 Check out the port of the BetterEnd fabric mod (WIP): https://www.curseforge.com/minecraft/mc-mods/betterend-forge-port
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