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All I tried.. dont works.. with this codes, game crashes while generting:

My Codes:

mod_ Generation part:

{
for(int k = 0; k < 7; k++)
{
int genX = chunkX + random.nextInt(16);
int genY = 65;
int genZ = chunkZ + random.nextInt(16);
(new WorldGenTomato(tomatograss.blockID)).generate(world, random, genX, genY, genZ);
}
}

 

blocktomatograss:

 

package net.minecraft.src;
import java.util.ArrayList;
import java.util.Random;
import net.minecraft.src.forge.ITextureProvider;
public class Blocktomatograss extends BlockFlower implements ITextureProvider
{
protected Blocktomatograss(int par1, int par2)
{
     super(par1, par2, Material.vine);
     float var3 = 0.4F;
     this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.8F, 0.5F + var3);
}
/**
     * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
     * blockID passed in. Args: blockID
     */
protected boolean canThisPlantGrowOnThisBlockID(int par1)
{
     return par1 == Block.grass.blockID;
}
/**
     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
     */
public int getBlockTextureFromSideAndMetadata(int par1, int par2)
{
     return this.blockIndexInTexture;
}
/**
     * Returns the ID of the items to drop on destruction.
     */
public int idDropped(int meta, Random random, int i)
{
     return mod_foodMiP.tomatoseed.shiftedIndex;
}
/**
     * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the
     * block and l is the block's subtype/damage.
     */
public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
{
     if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.shiftedIndex)
     {
         par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
         this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(mod_foodMiP.tomatograss, 1, par6));
     }
     else
     {
         super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
     }
}
public String getTextureFile()
{
     return "/MiningPlus/food/terrain.png";
}
public void addCreativeItems(ArrayList itemList)
{
         itemList.add(new ItemStack(this));
}
}

 

WorldGenTomato: ( i took code from WorldGenDeadBush)

 

package net.minecraft.src;
import java.util.Random;
public class WorldGenTomato extends WorldGenerator
{
/** The ID of the plant block used in this plant generator. */
private int TomatoId;
public WorldGenTomato(int par1)
{
     this.TomatoId = par1;
}
public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
{
     for (int var6 = 0; var6 < 64; ++var6)
     {
         int var7 = par3 + par2Random.nextInt( - par2Random.nextInt(;
         int var8 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4);
         int var9 = par5 + par2Random.nextInt( - par2Random.nextInt(;
         if (par1World.isAirBlock(var7, var8, var9) && ((BlockFlower)Block.blocksList[this.TomatoId]).canBlockStay(par1World, var7, var8, var9))
         {
             par1World.setBlock(var7, var8, var9, this.TomatoId);
         }
     }
     return true;
}
}

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