Posted February 27, 20214 yr It's been a while since I've worked on a mod of mine, but I want to start again, and I need to make a few different custom crafting stations that act in similar way to brewing stands and furnaces. I've done some digging and I can't seem to find a straight forward example of doing so in 1.16.x. How would I go about making something like that? Is there any way to force slots inside the gui to only take certain items?
February 27, 20214 yr Author 4 hours ago, diesieben07 said: Override isItemValid in your IItemHandler, it is respected by the slots. If you want different behavior for automation and the GUI you could also make a custom SlotItemHandler subclass and override isItemValid there. I'll make sure to try that when I get there. I still need to create the actual crafting station/furnace. What would you recommend I do or look at to figure that out?
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