Posted February 27, 20214 yr I made test 3x3 collision. For convenience, I have marked with colors the areas of the cube (see screenshots). Bounding box shows up correctly but collision works strange. I can't fly horizontally through yellow blocks but I can fall through them. Сorner blocks (red) don't work at all. And I can't fall or walk into blue area. Forge 1.16.5 - 35.1.37 public class TestTileEntityBlock extends TileEntityBlock<TestTileEntity> { private static final VoxelShape SHAPE = makeCuboidShape(-16, -16, -16, 32, 32, 32); public TestTileEntityBlock(Properties properties) { super(properties); } @Override public TileEntity createTileEntity(BlockState state, IBlockReader world) { return new TestTileEntity(); } @SuppressWarnings("deprecation") @Override public VoxelShape getCollisionShape(final BlockState state, final IBlockReader world, final BlockPos pos, final ISelectionContext context) { return SHAPE; } @SuppressWarnings("deprecation") @Override public VoxelShape getShape(final BlockState state, final IBlockReader world, final BlockPos pos, final ISelectionContext context) { return SHAPE; } } Edited February 27, 20214 yr by Aviator737
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