Jump to content

Recommended Posts

Posted

Hi there!

 

I have a mod that stores values inside the player as Capabilities and am thinking of switching over to using attributes instead.

It currently stores integer values for weight, stamina and stamina regeneration for each player, which are accessed on both the Client and Server frequently for GUI and Logic.

 

I'm not too familiar on the attributes system so if anyone has the time to answer these questions I would really appreciate it!

 

  1. Is it worth switching from Capabilities to Attributes for these values?
  2. How would I go about creating custom attributes for the player?
  3. Do attributes automatically sync for the Client and Server? With capabilities I have to send packets myself somewhat frequently.
  4. Do attributes reset when the Player dies or enters another Dimension?

 

Thank you so much for your time!

Note: I am aware you can add attributes to the player using a Mixin, but I would rather avoid doing this.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.