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Hello There! Today we are finishing up this very unique map and there are still so many things with this map that still blow us away even though we are almost done with it! I totally recommend all of you guys to check this map out it's a fairly new one so go show it some love! There are so many hilarious moments in this video that I know you guys are gonna love! I hope you all enjoy this video and if you did don't forget to like and sub for more!

 

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    • I'm writing a mod for weapons and I ran into the problem of projectile position when shooting. How can I spawn a projectile so that when viewed from the first person, it flies out of the weapon, and not from the center of the screen?
    • Can you please tell me how to fix this?   ---- Minecraft Crash Report ---- WARNING: coremods are present:   FMLLoadingPlugin (Keystrokes-8.0.2 (1.8.9) (1).jar)   FMLLoadingPlugin (AutoGG-4.0.3 (1.8.9).jar)   LabyModCoreMod (LabyMod-3.jar) Contact their authors BEFORE contacting forge // Shall we play a game? Time: 4/10/21 2:56 PM Description: Initializing game java.lang.NumberFormatException: For input string: " 300"     at java.lang.NumberFormatException.forInputString(NumberFormatException.java:65)     at java.lang.Integer.parseInt(Integer.java:569)     at java.lang.Integer.parseInt(Integer.java:615)     at com.erel.Main.Main.preInit(Main.java:102)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:497)     at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:560)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:497)     at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)     at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)     at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)     at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)     at com.google.common.eventbus.EventBus.post(EventBus.java:275)     at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:211)     at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:189)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:497)     at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)     at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)     at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)     at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)     at com.google.common.eventbus.EventBus.post(EventBus.java:275)     at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)     at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:556)     at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)     at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:417)     at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)     at net.minecraft.client.main.Main.main(SourceFile:124)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:497)     at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)     at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace:     at java.lang.NumberFormatException.forInputString(NumberFormatException.java:65)     at java.lang.Integer.parseInt(Integer.java:569)     at java.lang.Integer.parseInt(Integer.java:615)     at com.erel.Main.Main.preInit(Main.java:102)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:497)     at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:560)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:497)     at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)     at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)     at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)     at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)     at com.google.common.eventbus.EventBus.post(EventBus.java:275)     at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:211)     at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:189)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:497)     at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)     at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)     at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)     at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)     at com.google.common.eventbus.EventBus.post(EventBus.java:275)     at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)     at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:556)     at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)     at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:417) -- Initialization -- Details: Stacktrace:     at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)     at net.minecraft.client.main.Main.main(SourceFile:124)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:497)     at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)     at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details:     Minecraft Version: 1.8.9     Operating System: Windows 10 (amd64) version 10.0     Java Version: 1.8.0_51, Oracle Corporation     Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation     Memory: 265271952 bytes (252 MB) / 771751936 bytes (736 MB) up to 2147483648 bytes (2048 MB)     JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M     IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0     FML: MCP 9.19 Powered by Forge 11.15.1.1722 Optifine OptiFine_1.8.9_HD_U_L5 9 mods loaded, 9 mods active     States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored     UCH    mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)      UCH    FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1722.jar)      UCH    Forge{11.15.1.1722} [Minecraft Forge] (forge-1.8.9-11.15.1.1722.jar)      UCH    modcore{0.1.47} [ModCore] (Sk1er Modcore-0.1.47 (1.8.9).jar)      UCE    CPSmod{1.0} [CPSmod] ((1.8.9)CPSmod_v1.0.jar)      UCH    autogg{4.0.3} [AutoGG] (AutoGG-4.0.3 (1.8.9).jar)      UCH    keystrokesmod{8.0.2} [KeystrokesMod] (Keystrokes-8.0.2 (1.8.9) (1).jar)      UCH    labymod{3.8.4} [LabyMod] (LabyMod-3.jar)      UCH    timechanger{2.1} [TimeChanger] (TimeChanger-2.2.1 (1).jar)      Loaded coremods (and transformers):  FMLLoadingPlugin (Keystrokes-8.0.2 (1.8.9) (1).jar)    FMLLoadingPlugin (AutoGG-4.0.3 (1.8.9).jar)   club.sk1er.mods.core.forge.ClassTransformer LabyModCoreMod (LabyMod-3.jar)   net.labymod.core.asm.LabyModTransformer   net.labymod.addons.itemphysic.asm.ItemPhysicTransformer   net.labymod.addons.resourcepacks24.asm.Resourcepacks24Transformer     GL info: ' Vendor: 'Intel' Version: '4.6.0 - Build 26.20.100.7926' Renderer: 'Intel(R) UHD Graphics'     Launched Version: 1.8.9-forge1.8.9-11.15.1.1722     LWJGL: 2.9.4     OpenGL: Intel(R) UHD Graphics GL version 4.6.0 - Build 26.20.100.7926, Intel     GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported.     Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'fml,forge'     Type: Client (map_client.txt)     Resource Packs: Lebbyy Retrowave.zip, Bridge Gang     Current Language: English (US)     Profiler Position: N/A (disabled)     CPU: 4x Intel(R) Core(TM) i3-1005G1 CPU @ 1.20GHz     OptiFine Version: OptiFine_1.8.9_HD_U_L5     OptiFine Build: 20191204-143016     Render Distance Chunks: 5     Mipmaps: 4     Anisotropic Filtering: 1     Antialiasing: 0     Multitexture: false     Shaders: null     OpenGlVersion: 4.6.0 - Build 26.20.100.7926     OpenGlRenderer: Intel(R) UHD Graphics     OpenGlVendor: Intel     CpuCount: 4
    • You're going to need to be more specific. What list is changing size, how often does it change, how many entries can be stored within the list, does the block have a tile entity?
    • Yes, you can still sign jars as that is not a Forge concept, that is a java one. ForgeGradle adds the ability to sign a jar within your buildscript while the event was used to check if there was a violation in the signature. Although the event doesn't exist anymore, ForgeGradle still supports signing a jar through the SignJar task. As for how to sign a java jar, you would need to generate an key-pair. Using Java's keytool command also wraps the public key into a X.509 self-signed certificate which can be used in a bunch of other places. Once you have this generated, make sure to remember the location it's stored on your computer, the alias given for unique identification, the keystore password, and the key password. We can then create the signed jar by having the base jar finalized by our task and making sure it executes after the jar has been reobfuscated via 'reobfJar' within the build.gradle.
    • So i'm running modded minecraft with shaders and noticed my fps was quite low. I did some tests and found that on minecraft with optifine alone, my pc could handle shaders at 130 fps at 48 render distance and also that the gpu usage was on 100%, while when i had forge and optifine at the same time, it wouldn't even handle 90 constant at 12 render distance, and the gpu usage varied from 30-50%. Is there any fix to this?
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