Posted March 25, 20214 yr Hi guys, i have a question regarding the ItemDamage. I would like to be able to use the item 100 times when crafting. I have already tested the whole thing. The item still leaves the crafting table and the indicator for the "lifetime" of the item does not appear. And that with the OreDicitonary.WILDCARD....... no longer exists What can I do? Thanks in advance! Kevin Krüger
March 25, 20214 yr Author The item does not remain in the crafting table. Edited March 25, 20214 yr by Kevin Krüger
March 25, 20214 yr Author REPO: https://github.com/KevinKrueger/roadstuff BRANCH: development latest-commit: "(Prepare Crafting Item Damage)"
March 25, 20214 yr Author Would you have an idea how I could rewrite the method so that the tab is only assigned once?
March 25, 20214 yr Author The tab should be set in the register function once for all items and it should also register the items correctly. So the function here: This is how it should look like Would you have an idea how to solve this with the Supplier<Item> ? Important: It can also be individual item classes! Edited March 25, 20214 yr by Kevin Krüger
March 25, 20214 yr Author [SOLVED] Ohhh yes, thats right, good idea! Thank you 🙏🏻 Edited March 25, 20214 yr by Kevin Krüger [SOLVED]
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.