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  1. Past hour

  2. pipilipipa joined the community
  3. Today

  4. AxeltheTruck joined the community
  5. Make a test without snifferplus - may refer to a conflict with the mod Fusion trying to render such a sniffer
  6. You can try to remove the Farming Station block from the world with an NBT Editor The location is mentioned - here in this case: -- Block entity being ticked -- Details: Name: enderio:tile_farm_station // crazypants.enderio.machines.machine.farm.TileFarmStation Block type: ID #1533 (tile.block_farm_station // crazypants.enderio.machines.machine.farm.BlockFarmStation // enderio:block_farm_station) Block data value: 0 / 0x0 / 0b0000 Block location: World: (439,86,422), Chunk: (at 7,5,6 in 27,26; contains blocks 432,0,416 to 447,255,431), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) The block_farm_station is at 439,86,422 in the region file r.0.0.mca Check your own crash for coords and region file If you have further issues, create an own thread for it with the full crash-report etc
  7. Make a test with adding this mod: https://www.curseforge.com/minecraft/mc-mods/randompatches-forge/files/all?page=1&pageSize=20&version=1.12.2&showAlphaFiles=show
  8. here are the logs https://mclo.gs/dFx8uaG
  9. Terrrapism joined the community
  10. milocoebolo joined the community
  11. Yesterday

  12. NotaNiceCanadian joined the community
  13. I am having the same issue. I placed it in my world and I had not finished setting it up, without any cables or tools or seeds inside. My game was fine playing then (offline world) and now I cannot load my world as it crashes instantly due to the farming station according to forge's crash log.
  14. JAQE123123 joined the community
  15. J.G joined the community
  16. As the title says. it was working last night and now has decided to crash every time I open the game. I've updated my drivers reinstalled JAVA repaired the profile twice and even reset my PC in a last ditch effort. Any advice would be truly appreciated. thank you. Forge 1.20.1 Crash Report [#wHn0rYC] Heres a link to mclogs because I cant get past the filter here.
  17. JayAlone6025 joined the community
  18. jaezuz1 joined the community
  19. zero_gamer joined the community
  20. Last week

  21. Maybe an issue with the mod ancient_remnants-1.0.2.2.jar - make a test without it
  22. new info is that it only happens to survival worlds
  23. sorry for not reading the faq here is the link to the log https://mclo.gs/ZNxaSts is there any other info that you need?
  24. Please read the FAQ and post logs as described.
  25. RLcraft freezes then crashes when i load any premade singleplayer world. it doesnt happen to any new world only if i leave that world does it crash
  26. zekolta posted a topic in Mods
    67QQQ67QQQ67
  27. Earlier

  28. idk what i am doing
  29. i had to remove both the supermarijn624corelib and configlib and it works fine. i was also able to re-add the vanilla backport. im still not sure why they stopped working overnight
  30. If I had to guess, the client side chunk is not populated at the load time. As the server has to sync the data to the client. Why not just do all of this server side?
  31. no, no it does get reached the problem it's that chunk.getHeight for some reason returns -64 instead of the actual highest block on that position (the line System.out.println("block: " + state.getBlock() + ", height: " + highestY);) keeps printing block: minecraft:void_air, height: -64
  32. I am not sure but if (level.isClientSide()) { ... } here always return false (singleplayer is some kind of local server) - so this is used for client-thread stuff like changing GUIs or working with effects So this code block is completely ignored - to make sure, test it with LOGGER.info() lines or System.out.println() So if I am correct, just unwrap it from the if (level.isClientSide()) { ... } check
  33. Also make a test without supermartijn642corelib and the mods requiring it
  34. I removed vanilla backport and it is still crashing. https://mclo.gs/R6Xn9DE
  35. @SubscribeEvent public void onChunkLoad(ChunkEvent.Load event) { if (!(event.getLevel() instanceof Level level) || !event.isNewChunk()) return; if (level.isClientSide()) { ChunkAccess chunk = event.getChunk(); ChunkPos pos = chunk.getPos(); Vector2i coordinatesToWorld = new Vector2i(pos.x * 16, pos.z * 16); Vector2i chunk_origin = new Vector2i( Math.floorMod(coordinatesToWorld.x, 512), Math.floorMod(coordinatesToWorld.y, 512) ); Vector2i region_coordinates = new Vector2i( pos.getRegionX(), pos.getRegionZ() ); int[] colors_data = new int[256]; for (int z = 0; z < 16; z++) { for (int x = 0; x < 16; x++) { int highestY = chunk.getHeight( Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, x, z ); BlockPos blockPos = pos.getBlockAt(x, highestY-1, z); BlockState state = level.getBlockState(blockPos); int colorsValue = getColorsValue(state); System.out.println("block: " + state.getBlock() + ", height: " + highestY); colors_data[z * 16 + x] = colorsValue; } } MinecraftServer server = ServerLifecycleHooks.getCurrentServer(); if (server != null) { ExampleMod.MOD_FOLDER.AttemptToModifyRegionArea( chunk_origin.x, chunk_origin.y, 16, 16, colors_data, new RegionRecord( level.dimension().location().toString(), server.getWorldData().getLevelName(), region_coordinates ) ); } } }
  36. Maybe an issue with the mod vanillabackport
  37. My friend and I have a modded server hosted through Exaroton, and the server was working fine last night. I went to get on this morning, and it is no longer working. No mods were added, updated, or removed. I went through the log and cant seem to find anything that would point to a reason as to why it no longer works. https://mclo.gs/VtcmgcU

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