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Currently Supported: 1.16.X (Latest) and 1.15.X (LTS)

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United-Gamerz [ECO] [Towny] [More!]
By Kodyuno1, May 5, 2013
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Kodyuno1
May 5, 2013
Limitless minecraft. [Factions/PVP/Raid]
By arsenalown3, April 12, 2013
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arsenalown3
April 12, 2013
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  • Posts

    • Woodside
      [1.15.2] Render as 2D icon in GUI, 3D model in hand

      By Woodside · Posted 18 minutes ago

      In the BakedModel class in SeparatePerspectiveModel, I changed func_230044_c_()/isSideLit() to return always false. That fixed the lighting issue with the GUI icon, but I cannot tell if it had any effect on the 3D model or not. It doesn't seem to have.
    • juggler
      Modded server stall on startup

      By juggler · Posted 34 minutes ago

      I'm very sorry this was entirely user error and something else on my network was causing me to think that the server was not starting but actually it was running and waiting for client connections but clients weren't seeing it.   I'll close this issue and again sorry for the confusion.
    • diesieben07
      game launch fail

      By diesieben07 · Posted 1 hour ago

      User was banned for piracy. Buy the game.
    • C0nnieD
      game launch fail

      By C0nnieD · Posted 2 hours ago

    • diesieben07
      [1.16.4] what difference between custom slots and EquipmentSlotType

      By diesieben07 · Posted 2 hours ago

      LazyOptional is just that: An optional value that is computed lazily.   No, you need to create a combined IItemHandler by using CombinedInvWrapper. This should not happen inside getCapability, you should create this handler and the LazyOptional once (in your class' constructor) and then just return the value in getCapability.
  • Topics

    • Woodside
      16
      [1.15.2] Render as 2D icon in GUI, 3D model in hand

      By Woodside
      Started Sunday at 08:26 PM

    • juggler
      1
      Modded server stall on startup

      By juggler
      Started 2 hours ago

    • C0nnieD
      13
      game launch fail

      By C0nnieD
      Started 4 hours ago

    • Klarks
      18
      [1.16.4] what difference between custom slots and EquipmentSlotType

      By Klarks
      Started 10 hours ago

    • rennmaus
      1
      gradlew build file too small (forge 1.12.2)

      By rennmaus
      Started 4 hours ago

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