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    • The error still remains. For additional information, I can send you some more code,  main class Afraid.java:  package org.mymod.afraid; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.MobCategory; import net.minecraft.world.entity.monster.Zombie; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.EntityAttributeCreationEvent; import net.minecraftforge.eventbus.api.IEventBus; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.RegistryObject; @Mod("afraid") public class Afraid { public static final String MODID = "afraid"; public static final DeferredRegister<EntityType<?>> ENTITY_TYPES = DeferredRegister.create(ForgeRegistries.ENTITY_TYPES, MODID); public static final RegistryObject<EntityType<AfraidBoss>> AFRAID_BOSS = ENTITY_TYPES.register("afraid_boss", () -> EntityType.Builder.of(AfraidBoss::new, MobCategory.MONSTER) .sized(0.6F, 1.95F) // Size of the entity .build(new ResourceLocation(MODID, "afraid_boss").toString())); public Afraid() { IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus(); ENTITY_TYPES.register(modEventBus); modEventBus.addListener(this::commonSetup); MinecraftForge.EVENT_BUS.register(this); } private void commonSetup(final FMLCommonSetupEvent event) { // Additional common setup if needed } @Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD) public static class ModEvents { @SubscribeEvent public static void onRegisterAttributes(EntityAttributeCreationEvent event) { event.put(Afraid.AFRAID_BOSS.get(), AfraidBoss.createAttributes().build()); } } } EntityEvents.java:  package org.mymod.afraid; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.MobCategory; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.RegistryObject; public class EntityEvents { public static final DeferredRegister<EntityType<?>> ENTITY_TYPES = DeferredRegister.create(ForgeRegistries.ENTITY_TYPES, Afraid.MODID); public static final RegistryObject<EntityType<AfraidBoss>> AFRAID_BOSS = ENTITY_TYPES.register("afraid_boss", () -> EntityType.Builder.of(AfraidBoss::new, MobCategory.MONSTER) .sized(0.6F, 1.95F) .build("afraid_boss")); } As for attributes, they are only in the boss class itself.
    • Hello, new coder and first time posting, sorry if I get stuff wrong Been having a really difficult time trying to figure out this potion effect. I want to give a potion effect that denies the wither effect on the player. I've looked over a lot of different tutorials, and through some other mods and made something that sort of works but it was based on applyEffectTick and the players would still take a tick of damage before the potion effect kicked in. When looking up other ways to do this I saw there was like the PotionEvent but whenever I try to use it, I get errors of how it cannot be defined. This is my code right now that doesn't work package io.github.AndroPups.tsmp_models.effect; import net.minecraft.world.effect.MobEffect; import net.minecraft.world.effect.MobEffectCategory; import net.minecraft.world.effect.MobEffects; import net.minecraft.world.entity.LivingEntity; public class NoWitherEffect extends MobEffect { public NoWitherEffect(MobEffectCategory mobEffectCategory, int color) { super(mobEffectCategory.BENEFICIAL, color); } public static void onPotionAdded(PotionEvent.PotionAddedEvent event) { LivingEntity entity = event.getEntityLiving(); MobEffect potionEffect = event.getPotionEffect().getEffect(); if (potionEffect == MobEffects.WITHER); { entity.removeEffect(MobEffects.WITHER); } } @Override public boolean isDurationEffectTick(int duration, int amplifier) { return true; } } And this code works but occasionally still applies damage because of ticking effect.   package io.github.AndroPups.tsmp_models.effect; import net.minecraft.world.effect.MobEffect; import net.minecraft.world.effect.MobEffectCategory; import net.minecraft.world.effect.MobEffects; import net.minecraft.world.entity.LivingEntity; public class NoWitherEffect extends MobEffect { public NoWitherEffect(MobEffectCategory mobEffectCategory, int color) { super(mobEffectCategory.BENEFICIAL, color); } @Override public void applyEffectTick(LivingEntity pLivingEntity, int pAmplifier) { if (!pLivingEntity.level().isClientSide()) { if (pLivingEntity.hasEffect(MobEffects.WITHER)); { pLivingEntity.getEffect(MobEffects.WITHER); } } } @Override public boolean isDurationEffectTick(int duration, int amplifier) { return true; } } I've tried to see if PotionEvent was removed from recent Forge updates but can't really find any information on it. Any information at all would be helpful! Thanks!
    • Right after "private final Item item;" you will need "private final float chance;" Then you will need to add that variable to your constructor the same way you did for Item. It should work after that.
    • I am playing on Mac, tried to install a mod to the Forge mod folder, restarted Minecraft to activate it and now the game is crashing on launch with error code 1. Because I'm on Mac, I can't remotely access the mods folder without having to get into the Minecraft title screen to click the mods tab. Is there any way I can extract the file remotely, or is there a way to uninstall Forge so I can reinstall it with no mods?
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