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Forge Version: 6.0.1

Minecraft Version: 1.4.2

Dependencies: None

Downloads:

 

Minecraft Forge 6.0.1 Changelog:

============================================================================

Updated to FML v4.2.6.422

Removed:


  •  
  • Removed TileEntity.getRenderDistance, now a vanilla feature
     
  • Removed Forge spawn protection config, now a vanilla feature
     
  • Removed a lot of deprecated code related to Configuration, modders see the replacements

New:


  •  
  • New hooks for rendering GuiSlots
     
  • New hook to allow for blocks to determine if the ender dragon can destroy them
     
  • For the server, the universal zip can now be run as a jar, and will look for minecraft_server.jar, meaning no merging jars on the server side. {Merging still works, its just a option}
     
  • New system for mods to define there own tabs in the creative inventory.
     
  • MCP information is now included in Minecraft Forge. They deserve the credit :)
     
  • New Per-World MapStorage feature, fixes vanilla bug where worlds would loose there Village info.

Bug Fix:


  •  
  • Fixed issue where the current render pass would not be sent to the item.
     
  • Fixed issue where items damaged during crafting would have have 1 to few uses.
     
  • Fixed issue where EntityItem subclasses would cause infinite loops.
     
  • Fixed issue that caused JRocket to not load Forge
     
  • Fixed NPE issue when mods add null EntityFX's to be rendererd
     
  • Fixed 'Ambigious constructor' warnings for ShapedOreRecipe
     
  • Fixed some spelling errors <.<
     
  • Fix ItemSeed placement to take into account the IPlantable interface.

 

You may ask, what happened to Forge 5? Why did it jump to 6? Well 1.4 was released, we updated to it in preperation to release when 1.4 was officially released, but then they decided to do 1.4.1/1.4.2 and changed the obf, so we had to bump the major version again. You can get Forge for 1.4 on our file server.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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