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Non-living Entities not spawning correctly


Shadow Ryusaki

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I recently switched to Forge, since I was running out of space for icons and such so I am a little new with this. However, my Error seems to be a little strange. Whenever something like my custom bow or a knife is thrown it doesn't spawn into the world correctly. if I leave !world.isRemote like it is I can't see my arrows/throwables, but they still work like they are supposed to. However, if I take out the ! then I can see my pictures, however they do no damage whatsoever. They even just bounce off the mobs or if they explode they do no damage. I have a lot of items, so I will just post the three important ones.

 

Mod_***

 

 

@Init
public void TouhouLoad(FMLInitializationEvent event)
{
               EntityRegistry.registerModEntity(Entityblueknife.class, "Blue Knife", 1, this, 250, 5, false);



}


public static void registerRenderInformation()
{

	//items
	RenderingRegistry.registerEntityRenderingHandler(Entityblueknife.class, new RenderBlueKnife());
	RenderingRegistry.registerEntityRenderingHandler(Entityredknife.class, new RenderRedKnife());
	RenderingRegistry.registerEntityRenderingHandler(Entitypurpleknife.class, new RenderPurpleKnife());
	RenderingRegistry.registerEntityRenderingHandler(EntityPoint.class, new net.minecraft.src.RenderSnowball(point.iconIndex));
	RenderingRegistry.registerEntityRenderingHandler(EntityBomb.class, new net.minecraft.src.RenderSnowball(bomb.iconIndex));
	RenderingRegistry.registerEntityRenderingHandler(EntitySuwakoRing.class, new net.minecraft.src.RenderSnowball(suwakoring.iconIndex));
	RenderingRegistry.registerEntityRenderingHandler(EntitySeaOpening.class, new net.minecraft.src.RenderSnowball(seaopening.iconIndex));
	RenderingRegistry.registerEntityRenderingHandler(EntityMassacre.class, new net.minecraft.src.RenderSnowball(massacre.iconIndex));
	RenderingRegistry.registerEntityRenderingHandler(EntityDragonPalace.class, new net.minecraft.src.RenderSnowball(dragonpalace.iconIndex));

	//bows
	RenderingRegistry.registerEntityRenderingHandler(EntityEirinArrow.class, new RenderEirinArrow());
	RenderingRegistry.registerEntityRenderingHandler(EntityOkuuArrow.class, new RenderSnowball(solarsphere.iconIndex));
	RenderingRegistry.registerEntityRenderingHandler(EntityFlameSphere.class, new RenderSnowball(flamesphere.iconIndex));
	RenderingRegistry.registerEntityRenderingHandler(EntityGungnir.class, new RenderGungnir());
	RenderingRegistry.registerEntityRenderingHandler(EntityLightningSphere.class, new RenderSnowball(lightning.iconIndex));
	RenderingRegistry.registerEntityRenderingHandler(EntityWeakDanmaku.class, new RenderSnowball(flamesphere.iconIndex));
	RenderingRegistry.registerEntityRenderingHandler(EntityHinaDan.class, new RenderSnowball(hinadan.iconIndex));
	RenderingRegistry.registerEntityRenderingHandler(EntityLyNote.class, new RenderSnowball(lynote.iconIndex));
	RenderingRegistry.registerEntityRenderingHandler(EntityMeNote.class, new RenderSnowball(menote.iconIndex));
	RenderingRegistry.registerEntityRenderingHandler(EntityLuNote.class, new RenderSnowball(lunote.iconIndex));
	RenderingRegistry.registerEntityRenderingHandler(EntityRiNote.class, new RenderSnowball(rinote.iconIndex));

	//swords
	RenderingRegistry.registerEntityRenderingHandler(Entityyumekosword.class, new RenderYumekoSword());

 

 

 

Itemblueknife

 

 

package net.minecraft.src;

import java.util.Random;

public class Itemblueknife extends Item
{
public Itemblueknife(int par1)
{
	super(par1);
	maxStackSize = 36;
	this.setTabToDisplayOn(CreativeTabs.tabCombat);
}

    public String getTextureFile()
    {
            return "/items/TouhouItems.png";
    }

/**
 * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
 */
    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    {
        if (!par3EntityPlayer.capabilities.isCreativeMode)
        {
            --par1ItemStack.stackSize;
        }

        par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));

        if (!par2World.isRemote)
        {
            par2World.spawnEntityInWorld(new Entityblueknife(par2World, par3EntityPlayer));
        }

        return par1ItemStack;
    }



public boolean shouldRotateAroundWhenRendering()
    {
        return true;
    }
}

 

 

 

EntityBlueKnife

 

 

package net.minecraft.src;
public class Entityblueknife extends EntityThrowable
{
public int age;
public int delayBeforeCanPickup;
public boolean doesArrowBelongToPlayer;

public Entityblueknife(World par1World)
{
	super(par1World);
}

private int ticksInGround;
private int ticksInAir;
public float arrowShake;
private int xTile;
private int yTile;
private int zTile;
private int inTile;
private int inData;
private double damage;
public boolean arrowCritical;

public Entityblueknife(World par1World, EntityLiving par2EntityLiving)
{
	super(par1World, par2EntityLiving);
}

public Entityblueknife(World par1World, double par2, double par4, double par6)
{
	super(par1World);
	xTile = -1;
	yTile = -1;
	zTile = -1;
	inTile = 0;
	inData = 0;
	inGround = false;
	doesArrowBelongToPlayer = false;
	arrowShake = 0;
	ticksInAir = 0;
	damage = 2D;
	arrowCritical = false;
	setSize(0.5F, 0.5F);
	setPosition(par2, par4, par6);
	yOffset = 0.0F;
}

public void setThrowableHeading(double par1, double par3, double par5, float par7, float par8)
{
	float f = MathHelper.sqrt_double(par1 * par1 + par3 * par3 + par5 * par5);
	par1 /= f;
	par3 /= f;
	par5 /= f;
	par1 += rand.nextGaussian() * 0.0074999998323619366D * (double)par8;
	par3 += rand.nextGaussian() * 0.0074999998323619366D * (double)par8;
	par5 += rand.nextGaussian() * 0.0074999998323619366D * (double)par8;
	par1 *= par7;
	par3 *= par7;
	par5 *= par7;
	motionX = par1;
	motionY = par3;
	motionZ = par5;
	float f1 = MathHelper.sqrt_double(par1 * par1 + par5 * par5);
	prevRotationYaw = rotationYaw = (float)((Math.atan2(par1, par5) * 180D) / Math.PI);
	prevRotationPitch = rotationPitch = (float)((Math.atan2(par3, f1) * 180D) / Math.PI);
	ticksInGround = 0;

}

/**
 * Called when this EntityNamehereable hits a block or entity.
 */
 protected void onImpact(MovingObjectPosition par1MovingObjectPosition)
 {


	 if (par1MovingObjectPosition.entityHit != null)
	 {
		 byte byte0 = 4;

		 if (!par1MovingObjectPosition.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, thrower), byte0));

		 for (int i = 0; i < 8; i++)
		 {
			 worldObj.spawnParticle("instantSpell", posX, posY, posZ, 0.0D, 0.0D, 0.0D);
		 }

		 if (!worldObj.isRemote)
		 {
			 setDead();
		 }


	 }
 }

 public void onUpdate()
	{
		super.onUpdate();

		if (delayBeforeCanPickup > 0)
		{
			delayBeforeCanPickup--;
		}

		prevPosX = posX;
		prevPosY = posY;
		prevPosZ = posZ;
		motionY -= 0.039999999105930328D;

		if (worldObj.getBlockMaterial(MathHelper.floor_double(posX), MathHelper.floor_double(posY), MathHelper.floor_double(posZ)) == Material.lava)
		{
			motionY = 0.20000000298023224D;
			motionX = (rand.nextFloat() - rand.nextFloat()) * 0.2F;
			motionZ = (rand.nextFloat() - rand.nextFloat()) * 0.2F;
			worldObj.playSoundAtEntity(this, "random.fizz", 0.4F, 2.0F + rand.nextFloat() * 0.4F);
		}

		pushOutOfBlocks(posX, (boundingBox.minY + boundingBox.maxY) / 2D, posZ);
		moveEntity(motionX, motionY, motionZ);
		float f = 0.98F;

		if (onGround)
		{
			f = 0.5880001F;
			int i = worldObj.getBlockId(MathHelper.floor_double(posX), MathHelper.floor_double(boundingBox.minY) - 1, MathHelper.floor_double(posZ));

			if (i > 0)
			{
				f = Block.blocksList[i].slipperiness * 0.98F;
			}
		}

		motionX *= f;
		motionY *= 0.98000001907348633D;
		motionZ *= f;

		if (onGround)
		{
			motionY *= -1.0D;
			inGround = true;
		}

		age++;

		if (age >= 6000)
		{
			setDead();
		}
	}



	public void applyEntityCollision(Entity par1Entity)
	{
		if (par1Entity.riddenByEntity == this || par1Entity.ridingEntity == this)
		{
			return;
		}

		double d = par1Entity.posX - posX;
		double d1 = par1Entity.posZ - posZ;
		double d2 = MathHelper.abs_max(d, d1);

		if (d2 >= 0.0099999997764825821D)
		{
			d2 = MathHelper.sqrt_double(d2);
			d /= d2;
			d1 /= d2;
			double d3 = 1.0D / d2;

			if (d3 > 1.0D)
			{
				d3 = 1.0D;
			}

			d *= d3;
			d1 *= d3;
			d *= 0.05000000074505806D;
			d1 *= 0.05000000074505806D;
			d *= 1.0F - entityCollisionReduction;
			d1 *= 1.0F - entityCollisionReduction;
			addVelocity(-5*d, 0.0D, -5*d1);
			par1Entity.addVelocity(d, 0.0D, d1);
		}

	}

	public void onCollideWithPlayer(EntityPlayer par1EntityPlayer)
	{
		if (worldObj.isRemote)
		{
			return;
		}

		if (inGround && par1EntityPlayer.inventory.addItemStackToInventory(new ItemStack(mod_toho.blueknife, 1)))
		{
			worldObj.playSoundAtEntity(this, "random.pop", 0.2F, ((rand.nextFloat() - rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
			par1EntityPlayer.onItemPickup(this, 1);
			setDead();
		}
	}

}

 

 

 

This same problem goes for items that use icons to render, although the icons that are used sometime appear as something completely different... like Chain Boots. Hopefully this is enough information to help. This and my teleporting glitch is screwing up my game without giving actual errors, but that other glitch is for another time.

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I see nothing showing you registering your entities for tracking.

And make sure you're on the latest forge before reporting anything.

And make sure you've follow the proper tutorials for things.

 

I see nothing here that shows me:

Registering your Entity tracker info

Setting your textures

 

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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There we go, edited my first post. Hopefully that is the correct one (unless I am missing one more thing for that....) As for the textures, inside ItemBlueKnife there is the normal getTextureFile.  I have it to where my public static is looking into the file I created for it.

 

public static final Item blueknife = new Itemblueknife(3050).setIconIndex(36).setItemName("Blue Knives");

 

Seems I did forget to Register it as a tracker. I did it now, I think, but still get no damage.

 

Edit: And I do have the latest Forge installed.

 

Editedit: Or so I thought... seems There was an updated build not too long ago. Let me try it.

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file/Default-Dark-Mode-1.20-2023.6.0.zip, file/CalvinsSinisterSculk[1.20.4][v1.0].zip -- System Details -- Details:     Minecraft Version: 1.21     Minecraft Version ID: 1.21     Operating System: Windows 10 (amd64) version 10.0     Java Version: 21.0.3, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 225615872 bytes (215 MiB) / 1140850688 bytes (1088 MiB) up to 2147483648 bytes (2048 MiB)     CPUs: 4     Processor Vendor: AuthenticAMD     Processor Name: AMD Ryzen 3 4300U with Radeon Graphics              Identifier: AuthenticAMD Family 23 Model 96 Stepping 1     Microarchitecture: unknown     Frequency (GHz): 2.70     Number of physical packages: 1     Number of physical CPUs: 4     Number of logical CPUs: 4     Graphics card #0 name: AMD Radeon(TM) Graphics     Graphics card #0 vendor: Advanced Micro Devices, Inc.     Graphics card #0 VRAM (MiB): 512.00     Graphics card #0 deviceId: VideoController1     Graphics card #0 versionInfo: 31.0.12044.3     Memory slot #0 capacity (MiB): 8192.00     Memory slot #0 clockSpeed (GHz): 3.20     Memory slot #0 type: DDR4     Virtual memory max (MiB): 12942.09     Virtual memory used (MiB): 9630.07     Swap memory total (MiB): 5376.00     Swap memory used (MiB): 528.52     Space in storage for jna.tmpdir (MiB): available: 166917.31, total: 243558.98     Space in storage for org.lwjgl.system.SharedLibraryExtractPath (MiB): available: 166917.31, total: 243558.98     Space in storage for io.netty.native.workdir (MiB): available: 166917.31, total: 243558.98     Space in storage for java.io.tmpdir (MiB): available: 166917.31, total: 243558.98     Space in storage for workdir (MiB): available: 166917.31, total: 243558.98     JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M     Fabric Mods:          badoptimizations: BadOptimizations 2.1.4         betterf3: BetterF3 11.0.1         betterthirdperson: Better Third Person 1.9.0         boatiview: Boat Item View Fabric 0.0.5         bobby: Bobby 5.2.3+mc1.21             com_typesafe_config: config 1.4.2             fabric-api-base: Fabric API Base 0.4.42+6573ed8c90             io_leangen_geantyref_geantyref: geantyref 1.3.13             org_spongepowered_configurate-core: configurate-core 4.1.2             org_spongepowered_configurate-hocon: configurate-hocon 4.1.2         c2me: Concurrent Chunk Management Engine 0.2.0+alpha.11.109+1.21             c2me-base: Concurrent Chunk Management Engine (Base) 0.2.0+alpha.11.109+1.21             c2me-client-uncapvd: Concurrent Chunk Management Engine (Client/Uncap View Distance) 0.2.0+alpha.11.109+1.21             c2me-fixes-chunkio-threading-issues: Concurrent Chunk Management Engine (Fixes/Chunk IO/Threading Issues) 0.2.0+alpha.11.109+1.21             c2me-fixes-general-threading-issues: Concurrent Chunk Management Engine (Fixes/General/Threading Issues) 0.2.0+alpha.11.109+1.21             c2me-fixes-worldgen-threading-issues: Concurrent Chunk Management Engine (Fixes/WorldGen/Threading Issues) 0.2.0+alpha.11.109+1.21             c2me-fixes-worldgen-vanilla-bugs: Concurrent Chunk Management Engine (Fixes/WorldGen/Vanilla Bugs) 0.2.0+alpha.11.109+1.21             c2me-notickvd: Concurrent Chunk Management Engine (No Tick View Distance) 0.2.0+alpha.11.109+1.21             c2me-opts-allocs: Concurrent Chunk Management Engine (Optimizations/Memory Allocations) 0.2.0+alpha.11.109+1.21             c2me-opts-chunk-access: Concurrent Chunk Management Engine (Optimizations/Chunk Access) 0.2.0+alpha.11.109+1.21             c2me-opts-chunkio: Concurrent Chunk Management Engine (Optimizations/Chunk IO) 0.2.0+alpha.11.109+1.21             c2me-opts-math: Concurrent Chunk Management Engine (Optimizations/Math) 0.2.0+alpha.11.109+1.21             c2me-opts-scheduling: Concurrent Chunk Management Engine (Optimizations/Scheduling) 0.2.0+alpha.11.109+1.21             c2me-opts-worldgen-general: Concurrent Chunk Management Engine (Optimizations/General WorldGen) 0.2.0+alpha.11.109+1.21             c2me-opts-worldgen-vanilla: Concurrent Chunk Management Engine (Optimizations/Vanilla WorldGen) 0.2.0+alpha.11.109+1.21             c2me-rewrites-chunk-serializer: Concurrent Chunk Management Engine (Rewrites/Chunk Serializer) 0.2.0+alpha.11.109+1.21             c2me-rewrites-chunkio: Concurrent Chunk Management Engine (Rewrites/Chunk IO) 0.2.0+alpha.11.109+1.21             c2me-server-utils: Concurrent Chunk Management Engine (Server Utils) 0.2.0+alpha.11.109+1.21             c2me-threading-chunkio: Concurrent Chunk Management Engine (Threading/WorldGen) 0.2.0+alpha.11.109+1.21             c2me-threading-lighting: Concurrent Chunk Management Engine (Threading/Lighting) 0.2.0+alpha.11.109+1.21             c2me-threading-worldgen: Concurrent Chunk Management Engine (Threading/WorldGen) 0.2.0+alpha.11.109+1.21             com_electronwill_night-config_core: core 3.6.5             com_electronwill_night-config_toml: toml 3.6.5             com_ibm_async_asyncutil: asyncutil 0.1.0             net_objecthunter_exp4j: exp4j 0.4.8             org_threadly_threadly: threadly 7.0         capes: Capes 1.5.4+1.21         cicada: CICADA 0.8.3+1.21-and-above         cloth-config: Cloth Config v15 15.0.128             cloth-basic-math: cloth-basic-math 0.6.1         clumps: Clumps 18.0.0.2         dynamic_fps: Dynamic FPS 3.6.3             net_lostluma_battery: battery 1.1.0         ears: Ears 1.4.6         enhancedblockentities: Enhanced Block Entities 0.10.1+1.21         entity_texture_features: Entity Texture Features 6.1.3             org_apache_httpcomponents_httpmime: httpmime 4.5.10         entityculling: EntityCulling 1.6.6         explosiveenhancement: Explosive Enhancement 1.2.3-1.21.0         fabric-api: Fabric API 0.102.0+1.21             fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.68+b5597344d1             fabric-biome-api-v1: Fabric Biome API (v1) 13.0.29+5bd9f1bcd1             fabric-block-api-v1: Fabric Block API (v1) 1.0.22+0af3f5a7d1             fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.10+6573ed8cd1             fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.52+0af3f5a7d1             fabric-client-tags-api-v1: Fabric Client Tags 1.1.15+6573ed8cd1             fabric-command-api-v1: Fabric Command API (v1) 1.2.49+f71b366fd1             fabric-command-api-v2: Fabric Command API (v2) 2.2.28+6ced4dd9d1             fabric-commands-v0: Fabric Commands (v0) 0.2.66+df3654b3d1             fabric-content-registries-v0: Fabric Content Registries (v0) 8.0.16+b5597344d1             fabric-convention-tags-v1: Fabric Convention Tags 2.0.19+7f945d5bd1             fabric-convention-tags-v2: Fabric Convention Tags (v2) 2.5.0+c5e2b5c6d1             fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.29+0af3f5a7d1             fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.1.27+6a6dfa19d1             fabric-data-generation-api-v1: Fabric Data Generation API (v1) 20.2.16+16c4ae25d1             fabric-dimensions-v1: Fabric Dimensions API (v1) 4.0.0+6fc22b99d1             fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.12+6fc22b99d1             fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.7.12+ba9dae06d1             fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.53+6ced4dd9d1             fabric-item-api-v1: Fabric Item API (v1) 11.0.0+afdfc921d1             fabric-item-group-api-v1: Fabric Item Group API (v1) 4.1.4+78017270d1             fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.47+0af3f5a7d1             fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.45+df3654b3d1             fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.3.12+6c1df360d1             fabric-loot-api-v2: Fabric Loot API (v2) 3.0.14+3f89f5a5d1             fabric-loot-api-v3: Fabric Loot API (v3) 1.0.2+3f89f5a5d1             fabric-message-api-v1: Fabric Message API (v1) 6.0.13+6573ed8cd1             fabric-model-loading-api-v1: Fabric Model Loading API (v1) 2.0.0+fe474d6bd1             fabric-networking-api-v1: Fabric Networking API (v1) 4.2.2+60c3209bd1             fabric-object-builder-api-v1: Fabric Object Builder API (v1) 15.2.0+a551f7a4d1             fabric-particles-v1: Fabric Particles (v1) 4.0.2+6573ed8cd1             fabric-recipe-api-v1: Fabric Recipe API (v1) 5.0.12+65089712d1             fabric-registry-sync-v0: Fabric Registry Sync (v0) 5.1.2+60c3209bd1             fabric-renderer-api-v1: Fabric Renderer API (v1) 3.4.0+c705a49cd1             fabric-renderer-indigo: Fabric Renderer - Indigo 1.7.0+c705a49cd1             fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.68+df3654b3d1             fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.48+73761d2ed1             fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.1.6+b5597344d1             fabric-rendering-v0: Fabric Rendering (v0) 1.1.71+df3654b3d1             fabric-rendering-v1: Fabric Rendering (v1) 5.0.5+df16efd0d1             fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 4.3.0+8dc279b1d1             fabric-resource-loader-v0: Fabric Resource Loader (v0) 1.3.0+56599129d1             fabric-screen-api-v1: Fabric Screen API (v1) 2.0.24+b5597344d1             fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.86+b5597344d1             fabric-sound-api-v1: Fabric Sound API (v1) 1.0.23+6573ed8cd1             fabric-transfer-api-v1: Fabric Transfer API (v1) 5.1.16+3dccd343d1             fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 6.1.0+176f9036d1         fabric-language-kotlin: Fabric Language Kotlin 1.12.0+kotlin.2.0.10             org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 2.0.10             org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 2.0.10             org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 2.0.10             org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 2.0.10             org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.25.0             org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.8.1             org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.8.1             org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.6.0             org_jetbrains_kotlinx_kotlinx-io-bytestring-jvm: kotlinx-io-bytestring-jvm 0.5.1             org_jetbrains_kotlinx_kotlinx-io-core-jvm: kotlinx-io-core-jvm 0.5.1             org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.7.1             org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.7.1             org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.7.1         fabricloader: Fabric Loader 0.16.5             mixinextras: MixinExtras 0.4.1         fallingleaves: Falling Leaves 1.16.2         ferritecore: FerriteCore 7.0.0         forcecloseworldloadingscreen: kennytv's epic force close loading screen mod for Fabric 2.2.2         immediatelyfast: ImmediatelyFast 1.2.20+1.21.1             net_lenni0451_reflect: Reflect 1.3.4         indium: Indium 1.0.34+mc1.21         iris: Iris 1.7.3+mc1.21             io_github_douira_glsl-transformer: glsl-transformer 2.0.1             org_anarres_jcpp: jcpp 1.4.14             org_antlr_antlr4-runtime: antlr4-runtime 4.13.1         java: OpenJDK 64-Bit Server VM 21         ksyxis: Ksyxis 1.3.2         lithium: Lithium 0.12.7         minecraft: Minecraft 1.21         modernfix: ModernFix 5.19.1+mc1.21         modmenu: Mod Menu 11.0.1         nvidium: Nvidium 0.2.9-beta         obsidianui: ObsidianUI 0.2.7+mc1.21         placeholder-api: Placeholder API 2.4.1+1.21         plasmovoice: Plasmo Voice 2.0.10             aopalliance_aopalliance: aopalliance 1.0             com_google_inject_guice: guice 5.0.1             javax_inject_javax_inject: javax.inject 1         reeses-sodium-options: Reese's Sodium Options 1.7.3+mc1.21         rrls: Remove Reloading Screen 5.0.7+mc1.21-fabric         ryoamiclights: RyoamicLights 0.2.9+mc1.21         showmeyourskin: Show Me Your Skin! 1.11.3+1.21             cardinal-components-base: Cardinal Components API (base) 6.1.0             cardinal-components-entity: Cardinal Components API (entities) 6.1.0         skinlayers3d: 3d-Skin-Layers 1.6.7         sodium: Sodium 0.5.11+mc1.21         sodium-extra: Sodium Extra 0.5.7+mc1.21             caffeineconfig: CaffeineConfig 1.3.0+1.17         spark: spark 1.10.73             fabric-permissions-api-v0: fabric-permissions-api 0.3.1         symbol-chat: Symbol Chat 1.21-1.2.7         vmp: Very Many Players 0.2.0+beta.7.163+1.21         voicechat: Simple Voice Chat 1.21.1-2.5.22         wakes: Wakes 0.3.0+1.21.1             blue_endless_jankson: jankson 1.2.2             com_github_jdiemke_delaunay-triangulator_delaunaytriangulator: DelaunayTriangulator 1.0.0             satin: Satin 2.0.0         xaerominimap: Xaero's Minimap 24.4.0         yet_another_config_lib_v3: YetAnotherConfigLib 3.5.0+1.21-fabric             com_twelvemonkeys_common_common-image: common-image 3.10.0             com_twelvemonkeys_common_common-io: common-io 3.10.0             com_twelvemonkeys_common_common-lang: common-lang 3.10.0             com_twelvemonkeys_imageio_imageio-core: imageio-core 3.10.0             com_twelvemonkeys_imageio_imageio-metadata: imageio-metadata 3.10.0             com_twelvemonkeys_imageio_imageio-webp: imageio-webp 3.10.0             org_quiltmc_parsers_gson: gson 0.2.1             org_quiltmc_parsers_json: json 0.2.1         zoomify: Zoomify 2.14.0+1.21             com_akuleshov7_ktoml-core-jvm: ktoml-core-jvm 0.5.1     Loaded Shaderpack: (off)     Launched Version: fabric-loader-0.16.5-1.21     Launcher name: minecraft-launcher     Backend library: LWJGL version 3.3.3-snapshot     Backend API: AMD Radeon(TM) Graphics GL version 3.2.0 Core Profile Context 22.20.44.221025, ATI Technologies Inc.     Window size: 854x480     GFLW Platform: win32     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages:      Is Modded: Definitely; Client brand changed to 'fabric'     Universe: 400921fb54442d18     Type: Client (map_client.txt)     Graphics mode: fast     Render Distance: 9/9 chunks     Resource Packs: vanilla, fabric, betterf3, betterthirdperson, boatiview (incompatible), bobby, c2me, caffeineconfig, capes, cardinal-components-base, cardinal-components-entity, cicada, cloth-config, dynamic_fps, ears, enhancedblockentities, entity_texture_features, entityculling, explosiveenhancement, fabric-api, fabric-api-base, fabric-api-lookup-api-v1, fabric-biome-api-v1, fabric-block-api-v1, fabric-block-view-api-v2, fabric-blockrenderlayer-v1, fabric-client-tags-api-v1, fabric-command-api-v1, fabric-command-api-v2, fabric-commands-v0, fabric-content-registries-v0, fabric-convention-tags-v1, fabric-convention-tags-v2, fabric-crash-report-info-v1, fabric-data-attachment-api-v1, fabric-data-generation-api-v1, fabric-dimensions-v1, fabric-entity-events-v1, fabric-events-interaction-v0, fabric-game-rule-api-v1, fabric-item-api-v1, fabric-item-group-api-v1, fabric-key-binding-api-v1, fabric-keybindings-v0, fabric-language-kotlin, fabric-lifecycle-events-v1, fabric-loot-api-v2, fabric-loot-api-v3, fabric-message-api-v1, fabric-model-loading-api-v1, fabric-networking-api-v1, fabric-object-builder-api-v1, fabric-particles-v1, fabric-recipe-api-v1, fabric-registry-sync-v0, fabric-renderer-api-v1, fabric-renderer-indigo, fabric-renderer-registries-v1, fabric-rendering-data-attachment-v1, fabric-rendering-fluids-v1, fabric-rendering-v0, fabric-rendering-v1, fabric-resource-conditions-api-v1, fabric-resource-loader-v0, fabric-screen-api-v1, fabric-screen-handler-api-v1, fabric-sound-api-v1, fabric-transfer-api-v1, fabric-transitive-access-wideners-v1, fabricloader, fallingleaves, forcecloseworldloadingscreen, immediatelyfast, indium, iris, lithium, modernfix (incompatible), modmenu, nvidium, obsidianui, placeholder-api, plasmovoice, reeses-sodium-options, rrls, ryoamiclights, satin, showmeyourskin, skinlayers3d, sodium, sodium-extra, spark (incompatible), symbol-chat, vmp, voicechat, wakes, xaerominimap (incompatible), yet_another_config_lib_v3 (incompatible), zoomify, file/iconsv.1.8 (1).zip (incompatible), file/No Pumpkin Blur 1.20-1.20.1.zip (incompatible), file/Default-Dark-Mode-1.20-2023.6.0.zip (incompatible), file/CalvinsSinisterSculk[1.20.4][v1.0].zip (incompatible)     Current Language: ru_ru     Locale: ru_RU     System encoding: Cp1251     File encoding: UTF-8     CPU: 4x AMD Ryzen 3 4300U with Radeon Graphics 
    • I have no idea - maybe a fabric mod, but just Connector is mentioned
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