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Posted

My block needs to be ticked all the time, but chunk loading it just unloads the chunk. I am using this.worldObj.getChunkProvider()

.loadChunk(

this.worldObj.getChunkFromBlockCoords(this.xCoord,

this.zCoord).xPosition,

this.worldObj.getChunkFromBlockCoords(this.xCoord,

this.zCoord).zPosition);

to chunkload. Also, how would I make the chunk loading continue after server restart?

Posted

Your chunk loader is a class which implements IChunkLoader, right? And you can add it with ChunkLoaderManager.addChunkLoader.

Remove it with .remChunkLoader and update it with .updateChunkLoader.

The chunks are forced to be loaded in the TicketManager (in the ChunkLoaderManager) with the methods ForgeChunkManager.forceChunk and .unforceChunk. (ChunkLoaderManager lines 93-144)

Posted

Now it gives me this error:

 

 

[16:26:53] [server thread/ERROR] [FML]: The mod nullvoid has attempted to request a ticket without a listener in place

[16:26:53] [server thread/ERROR]: Encountered an unexpected exception

net.minecraft.util.ReportedException: Ticking memory connection

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:198) ~[NetworkSystem.class:?]

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:716) ~[MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:604) ~[MinecraftServer.class:?]

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) ~[integratedServer.class:?]

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) [MinecraftServer.class:?]

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:742) [MinecraftServer$2.class:?]

Caused by: java.lang.RuntimeException: Invalid ticket request

at net.minecraftforge.common.ForgeChunkManager.requestTicket(ForgeChunkManager.java:649) ~[ForgeChunkManager.class:?]

at aj.Java.Nullvoid.tileentity.TileEntityVoidWalker.onPlace(TileEntityVoidWalker.java:467) ~[TileEntityVoidWalker.class:?]

at aj.Java.Nullvoid.block.BlockVoidWalker.onBlockPlacedBy(BlockVoidWalker.java:40) ~[blockVoidWalker.class:?]

at net.minecraft.item.ItemBlock.placeBlockAt(ItemBlock.java:239) ~[itemBlock.class:?]

at net.minecraft.item.ItemBlock.onItemUse(ItemBlock.java:116) ~[itemBlock.class:?]

at net.minecraft.item.ItemStack.tryPlaceItemIntoWorld(ItemStack.java:144) ~[itemStack.class:?]

at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:418) ~[itemInWorldManager.class:?]

at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:588) ~[NetHandlerPlayServer.class:?]

at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74) ~[C08PacketPlayerBlockPlacement.class:?]

at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122) ~[C08PacketPlayerBlockPlacement.class:?]

at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:232) ~[NetworkManager.class:?]

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182) ~[NetworkSystem.class:?]

... 5 more

 

 

What listeners do I need?

EDIT: Nvm, I just had to add ForgeChunkManager.setForcedChunkLoadingCallback(VoidMod.me, null); to my main class.

Thanks!

  • 1 month later...
Posted

The code is for 1.6 but you can edit it to use it on 1.7.2.

 

If you have problems, I can post some working code.

 

Hi Bedrock_Miner.

Your proposition is interesting me a lot. Could you make it working for 1.7.2 please? I'm not a programmer or a creative modder (just a mod modder and translator) but if there's some byte to modify, I think I can follow your instructions

 

Thanks you

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