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[Solved] Server crash java.lang.NoClassDefFoundError: GUIScreen


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Posted

Hello,

 

in my mod the Client side work fine, but Server side crash when try to open a gui, the error:

 

 

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Follow the line 189 in "my_item" file:

 

 

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And this is the code of "myGuiHandler" file:

 

 

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The "myGui" file is a normal GUIScreen class object.

 

 

Please i need HELP!!!

 

----------------

 

Solution (thanks to diesieben07):

 

just using EntityPlayer.opengui(mod obj, gui id, x,y,z) function

 

Thanks

Posted

Well,

 

I tried your method but still happen same error:

 

FMLCommonHandler.instance().showGuiScreen(new GuiHandler().getClientGuiElement(mymod.myGuiID1, par3EntityPlayer, par2World, (int)par3EntityPlayer.posX, (int)par3EntityPlayer.posY, (int)par3EntityPlayer.posZ));

 

Also I tried using FMLClientHandler:

 

FMLClientHandler.instance().showGuiScreen(new GuiHandler().getClientGuiElement(mymod.myGuiID1, par3EntityPlayer, par2World, (int)par3EntityPlayer.posX, (int)par3EntityPlayer.posY, (int)par3EntityPlayer.posZ));

 

Error: Exception in server tick loop

 

java.lang.NoClassDefFoundError: mymod/myGui1

at mymod.ClientProxy.openClientGui(ClientProxy.java:28)

 

 

This is the HandlerGui code:

 

 

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ClientProxy code:

 

 

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CommonProxy code:

 

 

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Posted

Sure, I also tried that.

 

But occurs another error:

 

"A mod tried to open a gui on the server without being a NetworkMod"

 

And this wont work.

 

Into main mod class file it's declared this:

 

@NetworkMod(

clientSideRequired = true,

serverSideRequired = false,

channels = {"MyMod"},

packetHandler = ServerPacketHandler.class

)

 

Into my_item right_click event there was:

 

par3EntityPlayer.openGui(mymod.instance, mymod.myGuiID, par2World, (int)par3EntityPlayer.posX, (int)par3EntityPlayer.posY, (int)par3EntityPlayer.posZ);

 

Please anyone can show me a working example of gui open on the server side???

:-\

 

 

 

Posted

this is my main mod class:

 

 

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GuiHandler class:

 

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Line into my_item right_click event:

 

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Posted

You are AWESOME!!!

 

my ModID into @instance("MyMod") was wrong!!!

 

Now the Gui is open but can't play the sound in it:

 

varWorld.playSoundEffect(var10 + 0.5D, var11 + 1.0D, var12 + 0.5D, "mob.blaze.death", 1.0F, 1.0F);

 

won't play...

 

Also the line into the Gui don't work anymore:

 

varWorld.setBlockWithNotify(X, Y, Z, mymod.myblockID);

 

???:o

 

Seems a server notify issue ...

 

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