Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 05/22/17 in all areas

  1. Use loot tables. You can override EntityLiving::getLootTable and return an appropriate loot table. Or you can drop your items in any methods that fire on entity's death, like EntityLivingBase::dropLoot EntityLivingBase::dropFewItems or even EntityLivingBase::onDeath if you really need to do it there of all places for some mysterious reason
    1 point
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.