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Showing content with the highest reputation on 11/27/17 in Posts

  1. cps

    3 points
    @DifferentiationIt is good that you understand the rules of the forum, and also nice that you're actively particpating and interested in modding. However, the only people that should enforce the rules are official moderators. It is even okay to suggest someone should spend time learning more Java, but some of your posts are literally telling people to "go away" or "we're not going to support that". No one except official moderators should ever tell someone to go away or try to draw a line over support. Now I often see people who post and I can tell that they're likely going to need a LOT of help, or want to do something they probably shouldn't. In those cases I simply don't respond. Sometimes other people will, sometimes not, but it is up to them if they want to spend the time supporting someone. One other thing to note is you never really know who the person posting is. Perhaps it is a younger kid. Perhaps it is someone with some special needs. So it is best to always err on the side of compassion and tolerance even if they seem a bit misguided. Anyway, please leave the rules to the moderators -- our moderators do a good job. If someone posting annoys you then just don't respond to their thread.
  2. cps

    2 points
    Well in this thread you actually used the words: "please stop" "don't ask" "useless questions will not be answered" "not supported on the forum" "this thread should be locked period" "get out of here" You also questioned his motives related to PVP. You also insulted him by calling him "lazy" and "unoriginal". All the above might actually be true, but leave it to diesieben07 to respond. And no one needs to attack so aggressively -- I know it can be frustrating to see people come asking for help when they are indeed lazy or incapable of programming Java. But just ignore them instead of getting in an all caps flame war. I don't want to see you banned from the forum because you seem to legitimately care about modding and have a lot of passion and potential. So just stick to threads that don't frustrate you! Cheers!
  3. Position is position. Motion is velocity, the first derivative of position.
  4. A resource location is how Minecraft locates resources in the /assets directory. They are also used as the primary key in the registry to uniquely identify various objects (Blocks and Items have registry names which are used as the default Resource Location in order to load the corresponding models). Why entities use it like that, I don't know.
  5. Uh... This is where that comment goes. The event itself apparently exists in common code (net.minecraftforge.fml.common.gameevent.InputEvent.KeyInputEvent) but it's only FIRED on the client.
  6. From a bit of reading, this would work: make a new WorldType (it's automatically registered) and override WorldType::getChunkGenerator to return a custom IChunkGenerator, in which you only generate the first chunk.
  7. This patch has been accepted into Forge and is included starting with version 1.12.2-14.23.0.2537. The first post has been edited to reflect this information. Thanks RainbowWitch for testing and providing feedback!
  8. If you would look at other Block's methods you'll see there are also deprecations. In 1.9 (or 1.9.4) Mojang apparently decided that @Deprecated will be used to mark methods as "internal" ones. Yes - this is miss-use of annotation, so also yes - don't worry about that (tho it's annoying). Deprecated for Blocks (and maybe few other things) means that given method can ever only be called by internals (so basically aside from @Overriding it you shouldn't ever call it) - or at least - this is what some of us come up with.

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