Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Draco18s

Members
  • Content Count

    16092
  • Joined

  • Last visited

  • Days Won

    146

Draco18s last won the day on March 17

Draco18s had the most liked content!

Community Reputation

2426 Excellent

10 Followers

About Draco18s

  • Rank
    Reality Controller

Converted

  • Gender
    Undisclosed
  • Personal Text
    I am an asshole.

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Ignore that stuff. It's not relevant. This. These are accessible from your code.
  2. Ignore the operational code and think about what the class exposes to other classes. What fields and properties does it have?
  3. You can't remove an item from a list when you are in a for-each loop. That's why it's throwing a concurrent modification exception. Concurrent with iteration the list was modified. If you need this, either use an Iterator or use an indexed for loop.
  4. Whether or not it actually uses the alpha value depends on various other factors. (And of course it accepts 0xffffff: that's a valid integer literal)
  5. The number you see is in decimal. If you convert it to hexidecimal you will get a familiar 0xAARRGGBB
  6. Sorry, I'm telepathetic, not telepathic. You're going to explain this to your local rubber duck.
  7. That makes no sense. Why would you want to clear the data just because the player logged out and logged back in again?
  8. Create the channel on the server side. When the client connects, if they don't create that same channel, they cannot connect. You don't have to do anything besides create the channel.
  9. The fuck is this class name? https://github.com/GustavoSasaki/Ragnarok-Cards/blob/main/src/main/java/ragnarok_cards/Items/aa.java#L23 Use proper CamelCase naming convention. https://github.com/GustavoSasaki/Ragnarok-Cards/blob/main/src/main/java/ragnarok_cards/Items/aa.java#L77 This condition will never be true. https://github.com/GustavoSasaki/Ragnarok-Cards/blob/main/src/main/java/ragnarok_cards/Items/aa.java#L85 Beyond that I'm not sure, I've not messed with entity loot modifiers myself.
  10. Yes, on like 136 in your code you are returning the wrong thing.
  11. The only way to change a large amount of data is to change each piece of data one at a time. I don't know why you'd think there was a solution to this faster than O(n)
  12. Why the fuck are you here and not using the "help & support" link in that site's footer?
×
×
  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.