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Showing content with the highest reputation on 03/13/20 in all areas

  1. The voxelshapes method takes values between 0 and 1, the model takes 0-16. You need to divide all your voxelshapes by 16.
    1 point
  2. So talked to the person who added it with a PR. They used it for a very specific case, if you would like/need to change it you'll have to submit a PR to forge.
    1 point
  3. I’m not trying to achieve anything atm. I just want to know what I can do with it and how. I just want someone to break down some of the information provided in the documents because I don’t really understand it. But, because it will be a complete waste of time rewording everything, lets just say I want to make power levels for an item. This item carrys only a single integer that cannot be higher than 20. How would I implement the capability system to do such thing?
    1 point
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