Chuckinator
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Everything posted by Chuckinator
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[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
Thanks @Draco18s and @That_Martin_Guy and anyone else who HELPED. -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
Is their one whole file with all of the forge docs so I dont have to be online all day -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
Thank you I didnt know thats what annotation did. The item i added says item.null.name in minecraft how do I fix that and how do I add it to my flash Tab -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
Sorry I didnt see the import. yes when I call them manually. The error by the parameters. Main.java -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
1. I dont have Item.registerItems imported. 2.I get errors when I make my registry method static. 3.I get errors when I annotate the method. ... -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
The things is WHAT DO YOU DO WHEN 2 PEOPLE ARE TELLING 2 DIFFERENT THINGS -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
Its people like you, you are the reason their are so few actual programming minecraft modders. Noww.... I did what you said and now i have a crash report that says Can not register to a locked registry. Modder should use forge Register methods. Here is the crash report and main file. Main.java crash-2017-07-06_19.38.25-client.txt -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
IF YOU STOPPED INSULTING ME MAYBE THIS WOULD GO FASTER Look I do know java but i dont work with this type of stuff. I know I dont know as much as you THATS WHY WE ARE HAVING THIS CONVERSATION. I am asking for help with the basics so that I can expand on it... Now... Going back on topic... I uncommented the code at the bottom of the class and annotated it with @Mod.EventBusSubscriber. it says that @ Mod... is not applicable to method. -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
I am still getting an error at get Registry Main.java -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
This is my code I am getting an error at getRegistry. Main.java -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
Whats with the hastags? And I dont know what passing a variable through is? -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
I asked that because I already had the variable there. -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
I KNOW FRICKIN JAVA. I HAVE BEEN DOING FOR YEARS I AM NEW TO MODDING , THIS WOULD GO ALOT FASTER IF PEOPLE WOULD HELP NOT JUDGE PEOPLE ON HOW THEY THINK THEIR LEVEL OF JAVA IS. -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
I do know java. I had commented that part out in main and moved to init. How do I do that? -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
I inits.java Main.java -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
It still says static doesnt belong -
[1.12] Can not register to a locked registry
Chuckinator replied to Chuckinator's topic in Modder Support
When I try to add static to either class is says its not allowed -
I have the error above. It says the error is on line 72 which says Public void init (FMLInitializationEvent e){ registerItems (); } The registerItems method is made with this code Public void registerItems (RegistryEvent.Register <Item> event){ event.getRegistry ().register (new Item ().setRegistryName ("testmod", "testitem")); event.getRegistry ().register (new ItemSword (Item.ToolMaterial.DIAMOND).setRegistryName ("flashmod", "flash_sword"));
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[1.12] Minecraft creating and registering items and blocks
Chuckinator replied to Chuckinator's topic in Modder Support
Now where exactly do I put the texture(.png) files in Forge?