Everything posted by IlTosaerba
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[1.12] How to make Costum Crafting table with costum recipes?
UPDATE Here's the files I have where the block appear: src/main/java/com/WLLC/<myMod>/Reference.java : https://pastebin.com/M7p0GnrZ src/main/java/com/WLLC/<myMid/blocks/BlockRaffineria.java: https://pastebin.com/wT0FD44C src/main/java/init/ModBlocks.java: https://pastebin.com/80Hr2iST src/main/resources/assets/<myModID>/blockstates/blockraffineria.json: https://pastebin.com/NZaWJgDf src/main/resources/assets/<myModID>/models/block/raffineria.json: https://pastebin.com/2pRCaxzr src/main/resources/assets/<myModID>/models/item/blockraffineria.json : https://pastebin.com/me4iQXW0
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[1.12] How to make Costum Crafting table with costum recipes?
Hello modder! I'm trying to do a mod, and I need to create a block similar to the crafting table, but with costum recipes. How exatly can I do this? (I try to read the original files and classes for the crafting table... but it's very complicate and I don't understand nothing)
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[1.12] Add crafting recipes
It's near... how can I make it emit a redstone signal?
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[1.12] Add crafting recipes
Oh, it is in Reference Libraries! Found it, thank u very much, now I will be crazy to study all this but finally I will have a good mod. Last question (I promise XD): If I want that when I put an Item in a Block, that Block open an Iron Door.... how can I do it? Have to set like a redstone impulse or some weird method?
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[1.12] Add crafting recipes
I mean... how to put the Vanilla's files in Eclipse?
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[1.12] Add crafting recipes
Ok, but where I found the classes? I mean, normally u can't see them, I have to open it with eclipse, but for do it, I must import like project the package which contain them... how? Where i foud it?
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[1.12] Add crafting recipes
Where's exatly the files in Vanilla/Forge? 'cause I found only the Json in blockstates and models
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[1.12] Add crafting recipes
Good, very good AMAZING! Can u please tell me how or give me a link for a tutorial 'cause I didn't find anything on Internet
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[1.12] Add crafting recipes
'cause I see a yt tutorial for the 1.11.2 version which create a new smelting recipes with "GameRegistry". He was doing the same with recipes but in 1.12 it doesn't work, so my real question is: Can I create a costum smelting recipe? How (if there's just a post for this please give me the link)?. And the most important for my mod... can I create a costum block with function like crafting table / fournace / anvill with costums recipes which work only with that block? (in poor word, create a costum version of crafting table / fopurnace/ anvill)
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[1.12] Add crafting recipes
And what about smelt recipes? How can I write a costum one?
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[1.12] Add crafting recipes
Allright, fix it and other minor errors, thank u all!
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[1.12] Add crafting recipes
I have an item call genevirus (without "wllcsam:") register in ModItem.java ModItem.java : https://pastebin.com/gYrSrtNp Then i create the class ItemGenevirus of curse. ItemGenevirus.java: https://pastebin.com/G0Y71Bsd And also define it in Reference.java Reference.java: https://pastebin.com/aMMgWda8 Then I have also an itemgenevirus.json in src/main/resources/assets/<modId>/mofels/item itemgenevirus.json: https://pastebin.com/Hj9zNeRN
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[1.12] Add crafting recipes
FML log (note that for chiodi and nastro I haven't yet a texture: https://pastebin.com/eECAeCch recipe: https://pastebin.com/VQzGqGLs
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[1.12] Add crafting recipes
Of curse! Is what I done, forget to write in the previous comment, updating it
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[1.12] Add crafting recipes
Sorry, can't understand... I made a new json file in src/main/resource/(MymodID)/recipes. I made it copy-paste the one u had shared, put my things ("MymodID" : "myCostumItem") instead yours. But when I run the game and put all the elements in the crafting table in the right order it doesn't work. Why? Have I to call the Json file somewhere? Thnx for help
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