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Cadiboo

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Everything posted by Cadiboo

  1. Try restarting your computer
  2. Block models should be 1x1x1 or smaller. The hard limit is 3x3x3 though. OptiFine, an optimisation mod, can make stuff faster by making assumptions about stuff (this is pretty much how optimisation works and how tradoffs occur in most cases), like assuming that a model is inside the expected 1x1x1 space and speeding up lighting calculations for example. If you have a problem with this report it to the OptiFine developer.
  3. Please post the log (using GitHub Gist or Pastebin)
  4. Don’t necro old threads and don’t comment on threads saying you have the same problem because it is unlikely that you have the exact same problem even though the symptoms may be the same. Make your own thread
  5. IllegalStateException: Texture creation: Invalid enum at net.minecraftforge.fml.client.SplashProgress.checkGLError(SplashProgress.java:932) Please post your debug log from .minecraft/logs/ as described in my signature and the EAQ.
  6. Make sure to contact the author, that bug is likely very easy to fix if the author knows about it
  7. You can use a simple script to do a find + replace in files. IntelliJ also has a refactor function that will rename/move a package/class/method/field to another place and automatically fix all references to the package/class/method/field
  8. Did you comment out/remove the example mod? Does it still crash if you comment out your mod?
  9. What about that specific class?
  10. I believe that this was due to the versioning. Forge alpha was 24 & 25, Forge beta was 0 so mods initially made for alpha didn’t work on beta. TL; DR change 24 to 0 in mods.toml
  11. TRSRTransformationa can achieve any rotation
  12. Don’t ever use GL11, use GLStateManager instead
  13. Does that specific class get put inside your jar and then extracted properly?
  14. setRegistryName sets the registry name of the Item setTranslationKey sets the translation key of the Item none of them set the ItemStack’s NBT or the “id” in the ItemStack’s NBT
  15. You need to create a new custom recipe to register...
  16. https://github.com/TheGreyGhost/MinecraftByExample/tree/master/src/main/java/minecraftbyexample/mbe04_block_dynamic_block_model1
  17. 1.12 or 1.13? You want an IBakedModel not an IModel btw, the IModel is just the raw model loaded from JSON which is then baked to an IBakedModel that is used in rendering.
  18. Please post the entire logs from the application. It is rare but errors like this can be caused by ASM or Instrumentation.
  19. Both the client and server logs are cut off
  20. Assuming you mean “Xbox” and “Minecraft”: https://m.wikihow.com/Update-Minecraft-for-the-Xbox-360-Version
  21. The state of this has changed, Forge has a tiny bug in its code that doesn’t allow ServicePlugins to load from the mods folder, and OptiFine has been rewritten to use Forges loading system (and it works in a developer environment), but it this has not been publicly released. The bug in Forge hasn’t been fixed yet because of the more important things that need to be done (such as 1.14) and the compatible OptiFine code hasn’t been released because idk. OptiFine Forge compatibility on 1.13.2, coming soon™️
  22. Likely a problem with one of your mods. I would suggest splitting the mods in half and moving half to another folder and checking if the issue persists. If it does repeat the process with this half of the mods, if it doesn’t repeat the process with the other half of the mods

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