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Chibill

Forge Modder
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Everything posted by Chibill

  1. You said you got it working by changing your code but did not give it to us.
  2. So far this topic has been no help at all because we are not get the full code changes to get textures working.
  3. What do you have to update in icon registing?
  4. Yeah java 1.7 crashes if I put that after declaring my block and/or item.
  5. Also .func111022_d() makes my java crash with errors.
  6. Any other code because that's what I have and no dice!
  7. Same but I don't know if its even running. Because it never shows any error.
  8. Icon and textures on the wiki.
  9. All I did was move my block name registry to preint and then nothing my texture code is what the tutiral on the wiki says.
  10. Same textures still dot work but they worked in 1.5 I did change the folder to assets but that did not help.
  11. I am using the same texture stuff as 1.5 and its in the block file.
  12. You are wrong it only fixes names not textures.
  13. It was not that was my error. but my textures are not working.
  14. That Crashes Java.
  15. Also these are being Deprecated @Mod.PreInit @Mod.Init @Mod.PostInit
  16. Same problem here.
  17. There's a tutural on the wiki that uses the normal lagnue controls.
  18. I am making a new block with a TE but I need it when I change a 'Setting' of that block to make it have extra data so the TE can latter read that data and use it.
  19. All mod loader stuff only works client side use the forge versions of the methods.
  20. Did you convert it to .ogg or just change the ending you need to convert it.
  21. I may just rewrite my mod to use block because I can't get this right to render my item as a block.
  22. That did not help it made it invisable in first person and in invtory.
  23. I am working on a mod to do that.
  24. I will when I can get to my code. And I know I have to translat the position diffrent. But what about when its on the ground.
  25. villages use this code.
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