Ok thank you, youve been so helpful. However, i have one more question, how would i do multiple universal buckets as it is under bucketfilled? I assume it has to do with nbt data?
What gos in the first parameter for univeralbucket.getfilledbucket? Could you lead me to some documentation or reference as I have searched and havent been able to find much.
I have searched the depths of the internet.
All i need is a crafting recipe example including a filled universal bucket.
GameRegistry.addShapedRecipe(new ItemStack(ModItems.oily_obsidian_ingot),new Object[] {"OB ", " ", " ", 'O', ModItems.obsidian_ingot, 'B', UniversalBucket.getFilledBucket(IDK what goes here, ModFluids.FluidOil)});
Also I get an error at ModFluids.FluidOil