Everything posted by hohserg
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[1.15.2] Try to register custom item model
I try to assume more clearer. Liahim want to set custom implementation of baked model for some item. This item dont have base json model. Missing of json model is desirable behavior. And he ask: how to remove warnings from log?
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files.minecraftforge.net are uses http instead of https
I recently noticed that files.minecraftforge.net are uses http and some concerned about this: downloading files via http is not safe, because content can be replaced in the middle of the path from the server to the client Now I noticed that site are uses https and all fine: https://files.minecraftforge.net/ But first link in google search with http! Maybe you do not tune webserver correctly? Also in a EAQ uses http links: Plz, fix it. Thx
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[1.14.4] Worldgen issues
Did anyone found how to port IWorldGenerator to Feature? I still wander in the dark. Help plz
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Adding optifine to forge gradle
@Womas what's version are you use?
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Using Scala language on Forge 1.14
Also actual example for publiched version is https://github.com/MinecraftForge/Scorge/tree/3e870dc5c1d4da88cd781a6f329878208023d0a8/example
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Using Scala language on Forge 1.14
Where I can get version of Scorge? https://github.com/MinecraftForge/Scorge/blob/1.14.x/example/build.gradle#L58 3.0 is not work ~~~ Solved, look versions at https://files.minecraftforge.net/maven/net/minecraftforge/Scorge/index_default.html
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Using Scala language on Forge 1.14
?♂️Sorry, I miss it)
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Using Scala language on Forge 1.14
How to? I found Scorge but it have not example or docs
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RenderWorldEvent in new versions
What are any ways to add custom vertex data into chunks rendering data?
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RenderWorldEvent in new versions
Yes, I want it!
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RenderWorldEvent in new versions
Ok, step by step. Abstractly, ok? I have some render code in RenderWorldLastEvent handler. It render dependent on some my state(mutable variable, as example). It state can change only with changing blocks in chunk. So render can change only with changing blocks in chunk too. Therefore I want to bake it render in chunk like baked blocks models. In version 1.7.10 it may be implement by using RenderWorldEvent, because it event fire before and after chunks render and baked with him Plz, tell me moment with which it is not clear
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RenderWorldEvent in new versions
Yes, but it are not provide way to bake custom render to chunk
- RenderWorldEvent in new versions
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[1.15.2] Replace water in nether with lava
Yeah, it may useful for accept water in nether
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[1.15.2] Replace water in nether with lava
Yeah, I see it now, sorry. But it's not have mention to concrete classes(like ReplaceBiomeBlocks?). Logic of vaporizing located in ItemBucket, so generated water can be keep, but players can't add more water
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[1.15.2] Replace water in nether with lava
Why noone do not suggest to use implementation IWorldGenerator for replace all generated lava? It's may be lagged?
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[1.15.2] Add item tooltip on SHIFT press
Try to check `Minecraft.getInstance().gameSettings.keyBindSneak.isPressed()` for choose what are show in tooltip
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Cannot see the block real texture
@RonMine plz, show blockstate and model json of your block. It seems that you forgot "inventory" variant of blockstate.
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1.15.2 Center text
It's very easy! Some geometry: In general it will be similar: String text = "something"; int objectWidth=fontRenderer.getStringWidth(text); int screenWidth=Minecraft.getInstance().mainWindow.getWidth(); fontRenderer.drawString(text, screenWidth/2-objectWidth/2, 10); //we can optimize division: fontRenderer.drawString(text, (screenWidth-objectWidth)/2, 10);
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RenderWorldEvent in new versions
In version 1.7.10 exists RenderWorldEvent: https://github.com/MinecraftForge/MinecraftForge/blob/1.7.10/src/main/java/net/minecraftforge/client/event/RenderWorldEvent.java Event handling of this can be used for bake some world chunks render Any ways for analogue in new versions? Something about my task: I have RenderWorldLastEvent handler with some world rendering which do not change until next chunk rebuild(like until blocks change). And I think that may be good idea that bake it render in chunk like block render Thx for answers in advance)
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So many problems while creating Modpack on 1.15.1
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Automatic mod installation when joining a forge server
How about only mods from curse?
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Actual version for developing new features
I and my friend want to make some features for forge. First question we encountered is "what actual version?" Now 1.12.x and 1.13.x developing activly. Thx for answers in advance)
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Access transformers doesn't work with forge classes
I'm need to make my model dependent on 256! variants, overmore I'm dont use block states because my model intended not for my blocks What cases of this? Also I'm dont store coordinates, they used one time For get possible to change models of blocks with depend of coordinates
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Access transformers doesn't work with forge classes
Solved) package net.minecraftforge.client.model.pipeline; public class BlockInfoLense { public static BlockInfo get(VertexLighterFlat v) { return v.blockInfo; } }
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